I like the ominous percussion and atmosphere at the beginning. The progression is a bit slow-paced, but the echo effects and heavy percussion help keep things interesting for a while. The rhythmic content is good, too, and the alternating ascending and descending synth lines (like at 1:01) are also pretty neat. By around the 2-minute mark, though, I’m getting a little restless with the persistent minimalism of the piece. The atmosphere feels a bit more saturated by that point, but I still need some harmonic content to grasp onto at some point. There are some creative compositional and rhythmic ideas in here, and the bass at 2:33 helps at least outline the skeleton of a chord progression, but it’s not quite enough to keep me engaged after a while. I could see this piece fitting quite well in a post-apocalyptic-themed video game, but as a stand-alone piece the composition is pretty bland at the end of the day. You’re clearly a talented producer with a knack for creating catchy beats, foreboding moods, and rich textural atmospheres, but I was looking for a bit more harmonic depth here. My favorite aspect of this piece is probably the mood. You do overuse the ascending and descending synth patterns a bit by the end, but in the meantime there’s plenty of great nightmare fuel in here, especially at around 6:10. Keep at it, VictorLincolnPine! :)
Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
.5/1.5
Melody, tonality, harmony, and texture
1/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.25/1
Composite score
6.5/10