I like the ominous atmosphere at the beginning. The bass sounds a bit thin and grating at :10, and only grows more distorted once the filters come off at :28. The reverb is probably part of what’s distorting the texture, but the main problem is the compression. The volume levels are seriously out of control, and there isn’t much harmonic content or variety in the sound palette to keep my interest here. The rhythmic content is good, and with some reined-in volume levels the sound design here could work quite well, but right now this is just a little too much for me, my friend. I don’t think you adequately showed off the range of your compositional skills here, although clearly you’ve already put a lot of mixing work into the drums and bass. I enjoyed the filtering work at the end with the acoustic guitar and vocals, though it sounds more like you’re transitioning into another piece there than concluding this one. Still, you integrated some other vocal samples in this piece well, and I can see how it would be more engaging with some more samples to spice up the bottom-heavy texture, like you mentioned in the description. Keep at it, Dadlur!
Mixing, mastering, and balance
1/2
Structure, transitions, phrasing, and variety
.25/1.5
Melody, tonality, harmony, and texture
.25/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
.5/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
.75/1
Composite score
4/10