I like the furtive solo at the beginning and the round, fat synth bass at :13. There’s a good sense of build into :39, and the sidechaining at :40 is nice without distorting the other instruments too much. The texture is fairly minimal for much of the first couple minutes of the piece, and the chord progression is pretty generic. I also wasn’t a huge fan of the rolled claps, like at 2:05 - you might consider at least adding a filtering automation on them so that they don’t sound as loud. Also, the main snare sample you used during the refrains was also not my favorite sound design choice - it doesn’t have a very hard tonal center, and is very staticy. The airy breakdown at 2:40 was a nice element of contrast from the energetic melodies earlier, and the more ominous-sounding bridge at 3:46 was cool. The distorted vocals that play on the downbeats there sound a bit harsh in the mix, but otherwise I like the drums there. I would’ve liked to have heard you vary the main melodies during the final refrain, just for some variety.
All things considered, this is a catchy and fun/upbeat track with a good amount of energy and some solid mixing. Aspects of the sound design, harmonic framework, and arrangement are a bit generic, but otherwise I thoroughly enjoyed it. Keep at it, LHPixel8! ^_^
Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
.5/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.5/1
Overall (how do the elements above interact?)
.75/1
Composite score
7.75/10