Very good
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My track for the first round of NGADM2023. This track will be released a little later on the CIRQUILITY label as part of the Redux compilation.
Follow me:
Soundcloud - https://soundcloud.com/user-376997597-878622197
VKontakte - https://vk.com/denpelmmusic
Newgrounds - https://denispelmenev.newgrounds.com/
YouTube - https://www.youtube.com/channel/UCuhXEtDsZ2cUQCJTDjsx..
Facebook - https://www.facebook.com/DenPelm-104152231332828
Instagram - https://www.instagram.com/denpelm/?hl=ru
Spotify - https://open.spotify.com/artist/3KOw4AvgNJzsxl9BnE9clW?si=JLAWtYhgTkyTLS78twbgVA&dl_branch=1
AppleMusic - https://music.apple.com/ru/artist/denpelm/1517216237
Very good
I like the airy piano at the beginning and the emotional quality of the strings at :13. There’s a lot of reverb in the texture, but the mix still sounds loud and punchy. The powerful vocals at :25 really hit the spot, and there’s a great sense of climax into :51. The drop felt full, rich, and dynamic, although it did drag on for a tad long. The breakdown at 1:40 is pretty cool, but I think you start to overuse the pulsating effect after a while.
The cutesy melodies at 1:56 are nice, and they also lead well into the echo-y beats at 2:09. The transition at 2:33 was a tad sudden, and I would’ve liked to hear some more variation on the build-up the second time around at 2:46. The added high-pitched synth at 3:13 and other variations during the second drop are nice, though. I also think that, throughout this piece, you could do a tad more with the drums. The piano outro at 3:50 is nice.
Overall, the arrangement and sound design of the piece are a little generic, and consolidating some of your ideas at the drop could help better maintain interest. Still, this piece is catchy, well-produced, and has a strong atmospheric appeal that I really like. Keep at it, DenPelm! ^_^
Mixing, mastering, and balance
1.75/2
Structure, transitions, phrasing, and variety
1.25/1.5
Melody, tonality, harmony, and texture
1.75/2
Instrumentation and sound design
1/1
Emotion, atmosphere, and catchiness
1.25/1.5
Originality and uniqueness
.75/1
Overall (how do the elements above interact?)
1/1
Composite score
8.75/10
Wowowowow!
My critique is reserved for mix -- it sounds like the track is too loud prior to hitting the compressor -- and looks so as well. This causes at points treble to be over represented such as at 57 seconds
What I'm hearing is your extreme high end on your pads. I see we really love lfos also :)))
Love the incorporation of bigroom snare on final bars of phrases.
Would like to hear at 2:49 or so those percs more clearly. Perhaps less verb throughout would help some with clarity, and rolling off some of the low end of wet signals.
In terms of composition, fantastic work. I think I would like to hear more stereo wideness of mid and low mid frequencies, but overall, great. Certainly not like I do much of this wizardry myself!
I wanted to use this track in GD, but it doesn't work in GD, otherwise the track is great
I don't know why is it impossible to use this track in GD, because I allowed external API use.
You may only use this piece for commercial purposes if your work is a web-based game or animation, otherwise you must make specific arrangements with the artist.