It's only fair I come and lurk on your stuff and give you an honest review! Honestly, this is amazing. I love everything about it.
Here's a remix I made for @FelixBlobDev 's and @RealDonGT's Amy character and stage mod for Rivals of Aether. I have a big gap in music motivation recently so this was pretty hard to make, but it was more challenging due to the tight time limit around this, so it was definitely a fun challenge! I came up with an idea I thought was cool, and I actually really like how it panned out in the end. I didn't want to drift too far from the original, but wanted to give it a more exciting feel more suited for a fighting game. I hope you like it! (And I hope I'll upload more soon too...)
Join my Discord if you want to see more content from me :D
Also check out my ME-OS Discord (my big game project) if you want to find out more about that!
Music Links:
Youtube: https://www.youtube.com/channel/UCDaMGblPiq37zlIEbjXjpeA
Spotify: https://open.spotify.com/artist/65th4HtWjmX39QEeWBCeyi
Apple Music: https://music.apple.com/us/artist/octonote/1571070217
Amazon Music: https://music.amazon.ca/artists/B096RN9GGQ/octonote
There's probably more but I'm a bit lazy..
It's only fair I come and lurk on your stuff and give you an honest review! Honestly, this is amazing. I love everything about it.
Thank you so much, I really appreciate it!
Ну ты и даёшь! Вообще отлично получилось! Поздравляю также с Фронтпейджом!!
Большое спасибо!! Я очень рад что тебе понравилось :D
Wow,very nice sound,i can feel the game take life,good job!
Thank you so much!!
Your piece has an excellent sense of adventure, and you encapsulate fun and positive energy exceptionally well. I absolutely like it! Fantastic structure and great mixing! The instruments are well-panned and complement each other excellently. Very energetic!
@octopus58, how did you get interested in creating music?
@octopus58, how do you decide on your instruments?
@octopus58, in your opinion, what are some bad habits that musicians develop, and what are some ways to overcome them?
Thank you so much for your kind words! I worked really hard on this so it means a lot :D
Also to answer your questions in order:
I got into creating music because I had a large interest in it since childhood. I had a lot of musical toys since before I was a year old, including simple cheap toy keyboards and such. I would play some things and remember them for later which is approximately when I pretty much started making my first melodies. When I got a little older, I started mapping down a lot of the ideas I had in programs like LMMS just because I wanted to hear the music I was thinking about instead of just keeping it in my head. Shortly after when I got interested in making games, making music became even more important as I wanted to score a lot of things myself to give people the atmosphere I'm looking for more accurately. But I still often just make music for fun, I love to bring my ideas to life!
As for instruments, if you mean for this remix specifically, I decided to go for a blend of realistic rock guitars, fun synths, and even some of the original instruments used in the original track! I didn't want to just recreate the song, so I wanted the sounds to be mostly new, while still being tied to things like the original melody and so on. The guitars were the first thing I added because they were important to get right, and then I played with some KORG and Arturia Analog Lab instruments to see what would sound cool and went from there! If you meant instruments for my songs in general though or the ones I physically play, let me know and I'll happily answer that too :)
The last question is a bit hard, I had to think about it for a bit... I feel like there aren't much bad habits with music, especially as you're learning, but one I definitely can say though is depending too much on motivation. Motivation is a massive key for every single creative outlet in art, not even just music. However I feel like sometimes a composer will start something, lose the steam, and give up or move on to something else. It's not the same for everyone of course, and I'm not saying my view on it is objectively correct, but I feel like it's important to learn how to push and really make your gears turn to continue and try to finish that track. I feel like almost every composer who worked on music long enough has a couple to a bunch of unfinished tracks, but overcoming this habbit at least keeps the number of unfinished tracks to a low. One thing that helps me is taking a small hour (to day at worst case) break if I'm really not feeling it, and then coming back to it. I'll smack my keyboard around trying to find or make a cool sound until it gives me a creative idea (whether that's for an instrument I want to use or a whole melody I want to implement). Sometimes I'll even look at pictures that make me happy to give me a little boost with creativity haha. Just try to never give up!
I hope I answered all your questions!
sounds... adventurous! i love it!
Thank you!
Please contact me if you would like to use this in a project. We can discuss the details.
* Cover / remake of a third-party piece.
Excercise caution when using it, refer to author comments / contact the author for details.