Nice little tune this, quite short but sweet! i like the double timed riff at 0.25. I would imagine this would work really well in the old skool adventure/rpg games on snes.
While wandering the twists and turns
A maze full of directions,
You come across a light that burns,
It beckons you to follow.
When Darkness comes upon your face,
You lost your way again,
You come across that light of grace,
It beckons you to follow.
While in the darkest deepest hole,
You almost give up hope,
You come across a light that's whole,
It beckons you to follow,
When you follow the light,
And get back up,
You realize that there is always
A light in the Darkness.
~Song by: Kyle Schaff~
~Poem by: Kyle Schaff~
If you like this song, follow me @
http://gamekrazzyproducti on.newgrounds.com/follow
Nice little tune this, quite short but sweet! i like the double timed riff at 0.25. I would imagine this would work really well in the old skool adventure/rpg games on snes.
Thanks for the review! I am glad you liked it!
I'm liking this, not a bad loop, not at all.
I think it's just kinda loud in the main synths, due to the fact that we're listening to that volume for a longer time, it would probably fit better if the main volume in the 8-bit chords were lower in general.
Keep up the good work, though. :)
Thanks for your consideration, however volume should be the last thing worried about with 8-bit music, as the mastering all occurs within the game.
Please contact me if you would like to use this in a project. We can discuss the details.