Like the arrangement and whole feel with the backstory.
instruments after a point sound monotonous.
Working on the dynamics on the brass/instrument and bass will make it sound like a moving progression.
Anyways awesome work.
You're alone, tired and hungry. You have been walking for days and you don't know how long it will take until you reach your destination. As you lumber on, your vision blurs occasionally and every inch of your body hurts.
---- Bit of backstory ---
This is the first of a series of three short pieces I wrote for a friend who is working on a game. When I discovered that fact, I offered him to challenge me to write something based on what information he could provide me about it. He told me he wanted something dark sounding akin to Dark Souls III soundtrack (he provided me a YouTube link to it) and provided some screenshots. This was a real challenge to me, as all that I have written thus far was relatively light or epic sounding, almost motivational, music. Now I had to write a "downer". Challenge accepted, and this was the result.
I realized only after completing this and asking his opinion that he needed something more fast-paced as it was supposed to be a lot of quick combat. Oops. No matter, he said, as this could be used for slow parts and/or the title screen.
And thus the first piece came about and laid groundwork for the second. Look for the second piece within the next week!
----
Done in FL Studio 12
Plugins/Sound Libraries: EW Symphonic Orchestra Gold, EW Symphonic Choirs Gold.
Work Timer: 1 hour 18 minutes.
Comments welcome! And if you like it, don't forget to hit 4 or 5 on the left to rate!
Enjoy!
Like the arrangement and whole feel with the backstory.
instruments after a point sound monotonous.
Working on the dynamics on the brass/instrument and bass will make it sound like a moving progression.
Anyways awesome work.
Thanks for the great feedback!
To be honest, I consider it a miracle I even managed to make it work in such a short time, especially considering my relative lack of experience in darker themes. The fact that I didn't spend more time fine tuning it was a result of several factors:
- I didn't want to spend more time on this project if it turned out to be unusable, as it was making me uncomfortable. I tend to listen to the piece repeatedly as I make it, to make sure everything fits as I like it to. You can imagine the mental and emotional effect of this ;P
- I've always struggled with dynamics - I tend to focus more on the melodies and harmonies which often leaves something to be desired in other 'departments'.
- I wrote this piece while considering possibly extending it later. I've noticed that when I apply a high degree of polish too early in the making of a piece, it sets the bar so high that I get discouraged and fearful of not living up to that standard when/if I continue. If I were to estimate, I complete maybe 10% of ideas I start with, and a lot of that stems from this very problem. The whole challenge project was my idea of testing whether I can force myself to pull through when failure is not an option and timely completion is important. Spoiler alert! I can :D
Anyway, thanks again! I always enjoy receiving constructive criticism as it often allows me to get a fresh view from someone else's perspective and hone my skills where they may be lacking!
You are free to copy, distribute and transmit this work under the following conditions:
*Please contact me if you would like to use this in a commercial project. We can discuss the details.