I like it.
Its all pretty much perfect. The controls are great, and everything is downright awesome. The design of the explosion is fantastic. I really liked that. And its an allround decent game.
Just a few things that i believe could be fixed.
The all round design of menu is ugly. I know making the menu look pretty, isnt a big deal, but it could end up making a lot more people wanting to play. After the preloader loads, they see the menu, (and believe me iv'e done it heaps of times) and if it looks ugly, or 'too simple' they turn around and go back to the flash portal to see if there are any better submissions. Maybe fixing the menu is a good idea?
Are the controls and interface intuitive?
Like i said, I like the controls. Most games like this have similar controls... Either it being WASD, or the arrow keys, and occasionally the mouse is incorporated.
The have great response, and have an instant effect.
is the difficulty too easy or too hard?
Like ERJ said it is far too easy. I know the difficulty will probably increase when you advance levels, but for these two, its probably far too easy. Like i said about the menus, if the first few levels are too hard/easy they will leave, and find a new game to play on for hours. You can see where im going:
MAKE IT HARD. But obviously not TOO hard. In the middle between the two difficulties.
did you find any bugs?
So far, I have not.
did the game run well?
It ran well for me, obviously i dont know about the rest of the Beta testers. But yeah it ran well, not glitches/bugs.
is it... fun?
To be honest, after playing hundreds of games like this, and even ending up making like 5 (1 example below) I didnt have fun. You have to admit, that, no, it isnt original, and has been done a lot. Im sure someone will find it, and have a heap of fun on it, but i didnt. Sorry. Not my kinda game anymore, even though i make game EXACTLY like this. They will probably end up getting deleted in the future.
But as i just said that you could say that it has aspects that are original. Like you said:
ABOUT THE GAME:
this is a shmup with rpg elements. instead of collecting powerups in the level you collect money to spend at the parts shop- as you progress you'll unlock expansion slots where you can mix and match weapons and ship mods for a custom attack setup (you can individually rotate the weapons as well)
So yeah. Another great game from Afro-Ninja studios. Good job. I will most-definitely play it when it arives at the Flash Portals front step.
(game i was talking about)
