At 10/20/15 08:20 AM, ArsalanKhan wrote:
Hi
Thank you so much for answering
can you plz direct me to these 3 rd party ads ?? I have no Idea about them
Just search the web dude! Also, Unity also offers there own ads API and they just made it really easy to implement them in the latest version (Unity 5.2 I think...). I heard they are pretty good. I would just use them. If you manage to make a really kick ass game you can try to get a publisher (sponsor) over a fgl.com. You have to go through that process before you publish the game anywhere so keep that in mind with future projects. It can be a long, lengthy process and nothing is guaranteed (the better your game the more likely someone will want to be your sponsor but it can take weeks to months to find out). FGL also has their own ads that you could use instead of the Unity ads BUT I do not recommend using them. I say this because I've been burned by them - their ad tracking was 'lost' and I never got a penny from one of my games that used their ads.
tl;dr - Update Unity to the latest version. Use the Unity ads. If you think your game is the greatest thing since sliced bread try to get a sponsor before you publish your game anywhere (if that fails - go with the Unity ads).