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Feedback appreciated

3,668 Views | 82 Replies
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Response to Feedback appreciated 2022-03-09 17:57:07


I've been experimenting in Blender lately and have finished these two renders. I have some experience in Blender, but it isn't much. Regardless, I think they both came out great. The top was my first time sculpting (though you can barely tell) and the bottom is the first time I've ever made a character model. Feel free to let me know what you think. Feedback is always appreciated! Thank you!


iu_571479_8966243.webp

iu_571478_8966243.webp


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-04-26 10:39:27


I haven't had much motivation to finish anything. However I finally got this piece done.This is another one of my creepy blender experiments and it was an absolute pain to make. The first image is a test render of what I wanted the image to look like and the bottom is the final result.


iu_617549_8966243.webp

iu_617550_8966243.webp


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-06-12 10:07:04


iu_664707_8966243.png


Would you help him? So, he's supposed to be a squirrel but it came out more cat-like to me. I'm not too sure what went wrong. I thought I was following my references pretty closely. Other than that, I think it came out pretty well. The hands, which I have been practicing drawing, look good, and those are probably the best wings I've ever drawn. The feet aren't great, even though, again, I followed my references closely. I say this every time, so I probably don't need to say it, but I love hearing people's feedback and it is always appreciated. Please let me know what you think!


iu_664708_8966243.png


Like I said above, I've been practicing drawing body parts individually. I spent three weeks just drawing hands alone (pain). This is the result of me putting all the pieces together. I've been staring at it for over two hours so of course it looks fine to me, but I'd like to get a second opinion to see if there is anything I'm missing or doing wrong (besides everything. I already know that). Don't worry about the feet, I'm just a cringe furry.


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-06-12 11:45:51


At 6/12/22 10:07 AM, Dragavoir wrote:
Would you help him? So, he's supposed to be a squirrel but it came out more cat-like to me. I'm not too sure what went wrong. I thought I was following my references pretty closely. Other than that, I think it came out pretty well. The hands, which I have been practicing drawing, look good, and those are probably the best wings I've ever drawn. The feet aren't great, even though, again, I followed my references closely. I say this every time, so I probably don't need to say it, but I love hearing people's feedback and it is always appreciated. Please let me know what you think!

Like I said above, I've been practicing drawing body parts individually. I spent three weeks just drawing hands alone (pain). This is the result of me putting all the pieces together. I've been staring at it for over two hours so of course it looks fine to me, but I'd like to get a second opinion to see if there is anything I'm missing or doing wrong (besides everything. I already know that). Don't worry about the feet, I'm just a cringe furry.


iu_664809_8016576.webp


I put together a vampire-squirrel.

Notice I chose an angle that works to best show off the features (after looking at a number of photos to get a good reference). Full front poses seldom is a good choice.

General form is more important to get an image that work, than individual parts. So you should start with blocking in the big shapes. The big trick is to forget what you think you know and draw only what you see.



See my profile page for link to showroom

BBS Signature

Response to Feedback appreciated 2022-06-13 07:51:35


At 6/12/22 10:07 AM, Dragavoir wrote:
Would you help him? So, he's supposed to be a squirrel but it came out more cat-like to me. I'm not too sure what went wrong. I thought I was following my references pretty closely. Other than that, I think it came out pretty well. The hands, which I have been practicing drawing, look good, and those are probably the best wings I've ever drawn. The feet aren't great, even though, again, I followed my references closely. I say this every time, so I probably don't need to say it, but I love hearing people's feedback and it is always appreciated. Please let me know what you think!

Like I said above, I've been practicing drawing body parts individually. I spent three weeks just drawing hands alone (pain). This is the result of me putting all the pieces together. I've been staring at it for over two hours so of course it looks fine to me, but I'd like to get a second opinion to see if there is anything I'm missing or doing wrong (besides everything. I already know that). Don't worry about the feet, I'm just a cringe furry.


I dont think that practicing bodyparts individually is wrong, but I think its important to also practice the whole figure and the overall proportions, otherwise you might get good at drawing lets say hands and heads or whatever, but when you put it all together, it might look bad because the proportions are off. Also did you just start with a solid outline? There are artists that can do that, but usually they are the best of the best. Id recommend to first construct what you want to draw with a rough sketch, drawing through forms, drawing guidelines and figuring stuff out, then you can go ahead and clean it up, line art etc. Also another thing: I think you should say what your goals are and what exactly you need critique on, this would help a lot in giving feedback. For example you could say that you want it to look realistically/ semi-realistic/ really cartoony or post artists and their work you want your stuff to look like. Be specific.

Response to Feedback appreciated 2022-06-14 09:15:15


iu_666664_8966243.png


Thank you so much PerKGrok for your feedback. I really appreciated it and it inspired me to keep drawing. So I redid both Mizkif and my body practice. I took into consideration what you had said and I think they look better! Mizkif is definitely looking more squirrel-like. Of course, there's always room for improvement.


To answer your questions andi857, I do start out with a rough sketch (and probably use half an eraser) messing around with it, fixing things that don't look right, and changing things until I finalize it with pen (and then mess up the pen like on the right ear because I don't have a steady hand). I try to be specific when asking for feedback, but lately I haven't seen anything I felt needed it. That or I just need help with everything because most of the time I feel that my art is terrib- okay but not great, espicially in comparison to other artists I like, although I know one shouldn't compare their art to others. For example, with Mizkif, the only real issue I had was that it didn't look too much like a squirrel, and was otherwise "happy". As for the body, I just wanted to know if it looked right, if proportions and shapes were correct, etc. However, I don't know what I don't know, so there could be things that I'm missing or am otherwise not doing. Which is I guess what I'm looking for but it's probably hard to give feedback on that through a "finished" piece. Thank you for your feedback as well! I try my best, even though they still end up looking like a 5 year old's drawing.


iu_666665_8966243.png


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-06-16 17:35:43


iu_668851_8966243.png


Yesterday I did a few observational pieces, trying to draw exactly what I was looking at. They came out pretty astoundingly. Let me know if I should post them; if it would help with feedback at all. I didn't want to post them since I was just redrawing images and not making anything of my own. After I had done of few, I tried to recreate what I was doing with those observational pieces and redid Mizkif again, since squirrel pictures are the only thing I have on me at the moment. I'm not sure if it looks any better than my previous version of Mizkif, although, I did change the pose and angle. After making this, I realized "realistic" is not the kind of style I want for Mizkif. I'd like for him to be more cartoony and cute. Does this mean I need more cartoony references or do I need to interpret the photographs I have to figure out how to make them look more cartoonish?


As a side note, I think I've deduced what makes drawing hands so difficult for me, the fingers. You can kind of see it with this drawing. I think I can draw good palms, just look at my previous body practice. The same goes for what I call "mitten hands", which are hands with a thumb and all the other fingers combined. It's when I try to draw fingers individually that I struggle. I suppose the only way to get better is to draw more hands with fingers, huh? If you have any other feedback, please let me know as well! Thank you!


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-06-21 09:11:20


iu_673136_8966243.webp


I've been very discouraged from drawing because, for the most part, I don't know how to draw. So I try to draw something and it comes out as a miserable failure and get frustrated that I can't draw. I've tried watching videos but they don't seem to work for me. I suppose I could try again to learn from the videos but I prefer having someone actually teach me which is why I started posting in the first place. Anyways, this is supposed to be a Quarupeco from Monster Hunter, a reference below. After messing around with it for 2-3 hours, this is all I have. The head and beak came out fine but I couldn't figure out how to draw the body or how it would look from this angle, thus everything else is just a sketch of what I wanted it to look like. The image quality is bad because it's still in pencil and I couldn't scan it, so I took a picture instead.


iu_673135_8966243.webp


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-06-23 07:41:11


iu_674932_8966243.webp


I will not stop drawing. I will improve... someday. I worked on the Peco some more. I'm not sure if it's any better than before. I'm still having trouble getting the body to work. I feel like once I get that, the rest will fall into place. The wing in the back doesn't look good either, and I can't draw feet as usual. It also looks a lot like it's flying which isn't the intention. I'm not sure if this is because of the pose (and my terrible drawing skills) or if it's because there is no foreground or background for reference. Let me know what you think and thank you in advance!


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-06-30 07:51:47


iu_681445_8966243.webp


Really mashed my two brain cells together for this one. It looks better... Kinda... Maybe...? The only things I can see that don't look good are the left leg, and the feathers. I'm not sure if I do know how to draw and there are just things I need more practice with, am using incorrectly, or simply don't know, or if it's monkeys on keyboards and I truly don't know what I'm doing. I've started watching videos again but I've learned more listening to your feedback. I suppose part of the problem with these videos is that there are so many different things that get thrown at you all at once. Thus, I have no clue where to start or what exactly I'm missing. Whatever the case, I'll still keep drawing and trying. I have things I want to draw and I won't stop until I make them.


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-06-30 08:23:40


At 6/30/22 07:51 AM, Dragavoir wrote:
Really mashed my two brain cells together for this one. It looks better... Kinda... Maybe...? The only things I can see that don't look good are the left leg, and the feathers. I'm not sure if I do know how to draw and there are just things I need more [...] draw and I won't stop until I make them.


you def know how to draw! I can tell what this is and you know how to pick which line is best out of your sketch.

Theres also depth because elements are behind others and theres a 3/4 view ofthe head.

my biggest suggestion would to be coming thinking about shape and depth while drawing. For example: in this drawing there's a lot of depth in the nose but then you stop showing depth with the mouth.

if you were consistant throughout the entire drawing it would help


whats also interesting is that some elements have improved from the basic sketch you did and some areas took a step back. for example: in your sketch the wings really look good spatially but dont match. and in the more final line drawing they match but dont match up spatially.


you may just be getting tired halfway through the drawing and not able to pay as close attention to it.


Most of my drawings are like this too. Its one of the reasons why i have stopped inking: becauase the sketch always looks way better than the final inking phase.


i think you are doing a good job and should continue drawing and just think on showing depth throughout the drawing!

you also picked something really hard to draw and did a decent job. good work yo!!


Current Art Thread some NSFW (2022)

Past Art Thread (2013-2020)

**If you want to learn how to draw Direct Message me! I'm looking to teach people.**

BBS Signature

Response to Feedback appreciated 2022-07-02 08:05:59


iu_683415_8966243.webp


This is an odd one. A glyphid guard from the game Deep Rock Galactic, a reference below (the only one I could find in fact). I'm making a video for my YouTube channel and I wanted this to be a part of a clip. I think the idea is there, I wanted it to look cute and doglike, but something seems off about it and I'm not sure what. It still looks okay though but let me know what you think.


iu_683416_8966243.webp


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-07-02 19:09:53


At 7/2/22 08:05 AM, Dragavoir wrote:
This is an odd one. A glyphid guard from the game Deep Rock Galactic, a reference below (the only one I could find in fact). I'm making a video for my YouTube channel and I wanted this to be a part of a clip. I think the idea is there, I wanted it to look cute and doglike, but something seems off about it and I'm not sure what. It still looks okay though but let me know what you think.


hims cute!! i like his smile!


Current Art Thread some NSFW (2022)

Past Art Thread (2013-2020)

**If you want to learn how to draw Direct Message me! I'm looking to teach people.**

BBS Signature

Response to Feedback appreciated 2022-07-07 07:41:42


iu_688081_8966243.webp


Not sure if anyone will care about this one since it's not a drawing, it's just practice, but it's not like too many people cared about my artwork in the first place. I want to draw a humanoid character for my next drawing but I'd like to make sure my body looks correct. I drew this (without any references no less, just using shapes) and it looks fine to me, besides the asymmetry which has always been a struggle. The hands are also a known issue. I can draw the palms just fine but when it comes to putting the fingers on I struggle again. However, for the right hand I "accidentally" drew only 4 fingers which does look better than the 5 fingered left hand. This actually works as I wasn't going for anything too realistic anyways. I'm not sure if this will help in giving feedback but the character I'd like to draw, and what I had in mind making this body, is an average male. This piece is also going to be a reference sheet because my ultimate goal is to draw my character, then model it in Blender, and finally animate it. But all that is a long way off. Please let me know what you think. Hearing feedback motivates me to keep drawing and I've learned a lot from it! Thank you <3


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-07-23 08:00:43


iu_704281_8966243.webp


I've been too embarrassed to post anything lately. Like I said in my previous post, I wanted to draw a character, but every single time I drew it, it came out terrible, even worse than how I already draw. So I felt terrible not being able to draw simple things like a body, or a head. I kept drawing though and improved (barely) and got these three. None of them are good. They don't look how I envisioned them, but I am still learning so of course they won't. Each of them has things that I do like though. For example, I didn't like the head shape on the first one, it was too exaggerated and didn't look right (which is why there is another head drawn on that page). However, I do like the first one's tail. The fourth one is my reference material. I drew it back when I was in high school and consider it to be my best drawing ever. If you have any idea on what I'm doing wrong or how I could improve, please let me know. Otherwise, I'll figure out something through trial and error.


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-07-24 06:34:49


At 7/23/22 08:00 AM, Dragavoir wrote:
I've been too embarrassed to post anything lately. Like I said in my previous post, I wanted to draw a character, but every single time I drew it, it came out terrible, even worse than how I already draw. So I felt terrible not being able to draw simple things like a body, or a head. I kept drawing though and improved (barely) and got these three. None of them are good. They don't look how I envisioned them, but I am still learning so of course they won't. Each of them has things that I do like though. For example, I didn't like the head shape on the first one, it was too exaggerated and didn't look right (which is why there is another head drawn on that page). However, I do like the first one's tail. The fourth one is my reference material. I drew it back when I was in high school and consider it to be my best drawing ever. If you have any idea on what I'm doing wrong or how I could improve, please let me know. Otherwise, I'll figure out something through trial and error.


i def like the idea of drawing multiple ones and then picking the aspects that you like about each one the most.

its how i work with calligraphy.

eventually youll have the formula for the ideal character!


Current Art Thread some NSFW (2022)

Past Art Thread (2013-2020)

**If you want to learn how to draw Direct Message me! I'm looking to teach people.**

BBS Signature

Response to Feedback appreciated 2022-07-28 08:04:14


The more I look at the third drawing of myself, the more I've come to like it. I suppose I'm too hard on myself, calling all my art terrible because it isn't what I had pictured, and definitely not as good as some of my favorite artists. The only things that I don't like are the hands, as always (I can never get the fingers to look right), and the legs because they seem a bit too big and lack anatomy. This really isn't even an issue though since the other two have legs that look decent. The only other issue is symmetry. It's something I've always had trouble with and you can see it everywhere in all of my drawings. Does anyone have any tips for drawing more symmetrically (besides doing it digitally and copy/pasting)?

 

As for my next drawing, I haven't been too inspired. I have three characters I still want to draw, two of which are female. I am very worried about drawing the female ones because the last time I did it looked like some 15-year-old try to draw a woman for the first time, being all bust. Granted I didn't have as much experience drawing bodies as I do now. I'm also stuck on what the pose should be. I'm not sure if I should stick with the reference poses I've been doing, or perhaps a different version of a reference pose such as 3/4ths, or if I should try something different. If you have any suggestions on these things or any of my other drawings, please let me know! On one hand, it doesn't seem like much, but on the other I think I've learned a lot continuously drawing and listening to everyone's feedback. <3


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-07-30 07:37:39


iu_711580_8966243.webp


I think I can safely say that my art has improved if this is my first attempt at drawing a knight character. It's far from done but I figured I'd post it because there are a few things I could use some help on. First the eyesore, the axe in perspective. Either I don't know how to effectively use perspective, or I struggle to draw complex shapes in perspective. Of course I can draw simple shapes in perspective, cylinders, cubes, but not complex ones. You can also see this with my Quarupeco drawing. The second thing is hair. How's it work? That's why there are a bunch of other heads drawn, as I was trying to figure out how best to draw hair. If you have any suggestions, please let me know! <3


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-07-31 09:51:28


iu_712577_8966243.webp


Take two for the knight and it looks much better. I'm very happy with how it came out and don't see much of anything I need to improve upon other than "draw better" which will take awhile. The only thing that I would say needs work is the side panels covering his leg. It looks like the arm should be behind it with the way it's drawn but other than that, I think it's done. I'm surprised at how fast this one came together. If you notice any other things though, please let me know!


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-08-09 07:58:06


iu_720939_8966243.webp


Wow! What an utterly boring image! Though I suppose it is suppose to be. It's a reference for when I eventually go and make her a 3D model. Speaking of...


iu_720941_8966243.webp


Ooooo, model. I've started turning my dragon character into a model in Blender. This is actually my third attempt but back to the drawing. This was my first time drawing a female character and I was (and still kinda am) worried about it. I guess I can't really explain it other than it feels weird for me (a guy) to be drawing a female character? Feels cringe. Regardless, I can't improve unless I keep drawing and get feedback so I'm posting it. I think it looks fine. The arms are a little long and the tail feather(s?) don't look right but other than that I see nothing wrong. I also drew another, more interesting picture of Rosa, but if this isn't bad, the other drawing definitely is and I am more worried about posting that one. So I'm left with a conundrum of not wanting to post it but also wanting to post it to get feedback. Anyways, please let me know what you think! Like I said, I can't improve if I don't get any feedback on what I'm doing wrong. Thank you!


I'd also like to take the time to say thank you again to all the people that do give me feedback or just react to my posts. If not for you, I probably would've quit drawing a long time ago. You keep me going, wanting to improve, and maybe fulfill one of my dreams. Thank you <3


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-08-09 19:43:26


this model is looking really good!!


Current Art Thread some NSFW (2022)

Past Art Thread (2013-2020)

**If you want to learn how to draw Direct Message me! I'm looking to teach people.**

BBS Signature

Response to Feedback appreciated 2022-08-13 07:12:39 (edited 2022-08-13 07:13:53)


iu_724512_8966243.webp


Another day, another character reference sheet. This time in 3/4ths because I wanted to challenge myself. I also wanted to see what the differences and pros/cons are of doing a reference sheet in 3/4ths front and back vs front and side. I don't see many differences or reasons why you would use one over the other either than preference. Of course, in my case, front and side is better as it's easier to turn them into 3D models that way. Regardless, I think it came out pretty good. Not sure if the wings look right, but otherwise it looks fine to me. So a question for all you real artists: Is there a best, or I suppose a more correct way to do characters in perspective or is it just personal preference? While drawing this character I came across two different ways. The first way I started with was drawing my initial blocks as cubes in the perspective I wanted. Then, building the body based off of the cubes. After doing this a couple of times, I looked at my references again and saw some of them use a sort of pseudo-3/4ths where the head would be in 3/4ths but the body is mostly front facing so I started drawing 2D squares as my initial blocks but emphasizing certain parts which is what I did for this final version. For example, Indigo is facing to the left, so his left arm is in front of his body while his right is behind it, so the initial squares started that way. Hopefully that makes sense. If not I can try to draw and post what I'm saying. But like I said, I'm not sure if one way is better than the other or if it's personal preference.


That's not all though. I actually used my reference sheets to make another drawing.


iu_724510_8966243.webp


I love it. I'm very happy with how this came out. I'll give you one guess though as to what I don't really like about this drawing. The hands. The bane of my existence. I wouldn't say that they're bad, they just look a bit weird. Mainly, Indigo's pinky but otherwise I'm very happy. If you have any feedback, please let me know! Thank you!


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-08-13 19:10:59


iu_724959_8966243.webp


Two in one day! Wow! To make a long story short, I tried mimicking the style of one of the artists I like. Their style is very simplistic and I thought it might be helpful for me. Eventually, I came up with these two (I don't like the one in the top right so pretend it doesn't exist, keeping it for reference though). Of course there are things I like and things I don't, but it was helpful and I may incorporate portions into my art moving forward. There's nothing I really need feedback on, I just thought that they looked nice and wanted to share ^^


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-08-16 10:17:49


iu_727234_8966243.webp


Was contemplating whether or not to post this. One person said it was good, and considering my art, it is decent. So, I've decided to post it.


I've kind of run out of things to draw. Most of my characters are done. I have two left, but I don't particularly feel like making them. I suppose we'll see what I do next.


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-08-19 07:01:20


iu_729787_8966243.webp


I was playing Pokemon the other day and thought "Zangoose is just a cool pokemon. I want to draw it" and I did. I've kinda just been doodling and practicing while I figure out what I'm going to draw next.


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-08-20 07:15:39


iu_730767_8966243.webp


So I heard about the Cult of the Lamb art contest and I thought it would be fun to participate, though, I don't think my art is good enough to actually submit anything. Here is what I came up with though. She tries her best but all she seems to get are gobbos as followers.


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-08-21 11:54:39


iu_731837_8966243.webp


I think the drawing says it all, especially since I was looking through my old sketchbooks looking for a drawing. It's funny, I actually messed up a lot inking this one but it doesn't matter too much.


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-08-24 09:08:31


iu_734293_8966243.webp


Hello! I know very little about modeling. Most of my experience has come from watching speed modeling videos and playing around with Blender. Not like knowing little will stop me though, it didn't with my drawing. Anyways, I "finished" my model of myself! (Please pardon my awful lighting on the images below. I was a dummy and forgot I could increase the world brightness like I did with the top images) Again, I didn't watch an actual tutorial on how to make a model (I will soon) so it doesn't look the greatest, but it's at least something. So, the main issues: the model doesn't quite look like the drawing. Either my reference sheet doesn't quite work or I'm not sure how to turn that reference sheet into a model. Also, wouldn't you believe it but the hands come to haunt me even in other mediums. I'm not sure you can tell by my pictures but the fingers aren't actually a part of the model. I made cylinders and had them clip into the base of the hand because I couldn't figure out how I was going to get around 18 vertices from all the fingers to merge into the 3 to 4 from the arm. The feet don't look right but I simply didn't have a reference to go off of for those. So, that's an easy fix... hopefully. That's pretty much it though. The only other thing which should be easy to fix is the coloring on the horns. Looking from the back you can see that the gradual fade is missing because the fade is working on a plain axis when it should be at an angle, but that's something I'll need to figure out how to do. If you have any suggestions on how I could improve my model, please let me know! It looks weird to me, and again, not like the drawing, which I like better.


iu_734292_8966243.webp


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-09-01 18:06:28


Hello! It's been awhile. I've been busy. I've been learning 3D animation and I've been doing other 3D stuff. Unfortunately, I can't show it here because I'm using models from games, Pokemon, TF2, etc. I've still been drawing though, just not as much as I've kind of run out of ideas and have been a little frustrated that my drawings don't turn out as well as I had envisioned. Regardless, here's what I've drawn recently.


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So, back in high school, I made this short comic series I called the Tundra Raiders. Since I don't really have anything better to draw, I decided why not re-draw them now that I have improved. This is the result. I'm not too sure if I'll remake the entire comic, but It was something to do while I waste away doing nothing at my "job". Couple of things, the top image isn't drawn to scale, I just drew Gonzo smaller. Speaking of small, it was very difficult for me to draw "The Tundra Raider" at such a small scale. Not sure if there's some trick to drawing small details or if it's just experience. The only other thing that bothers me are the legs on "Bawker" the bird on the bottom right. I was using emus and ostriches as reference and they're anatomically correct as far as I can tell but they still look off. They seem too short but I couldn't make them much longer without the rest of it looking massive. If you have any suggestions on how I could improve, please let me know! I always look forward to hearing feedback.


It's pronounced Drag-uh-vor

Response to Feedback appreciated 2022-09-01 20:51:40


At 9/1/22 06:06 PM, Dragavoir wrote:Hello! It's been awhile. I've been busy. I've been learning 3D animation and I've been doing other 3D stuff. Unfortunately, I can't show it here because I'm using models from games, Pokemon, TF2, etc. I've still been drawing though, just not as much as I've kind of run out of ideas and have been a little frustrated that my drawings don't turn out as well as I had envisioned. Regardless, here's what I've drawn recently.

So, back in high school, I made this short comic series I called the Tundra Raiders. Since I don't really have anything better to draw, I decided why not re-draw them now that I have improved. This is the result. I'm not too sure if I'll remake the entire comic, but It was something to do while I waste away doing nothing at my "job". Couple of things, the top image isn't drawn to scale, I just drew Gonzo smaller. Speaking of small, it was very difficult for me to draw "The Tundra Raider" at such a small scale. Not sure if there's some trick to drawing small details or if it's just experience. The only other thing that bothers me are the legs on "Bawker" the bird on the bottom right. I was using emus and ostriches as reference and they're anatomically correct as far as I can tell but they still look off. They seem too short but I couldn't make them much longer without the rest of it looking massive. If you have any suggestions on how I could improve, please let me know! I always look forward to hearing feedback.


Dragavoir, your drawings remind me of doodles I used to do while I'm bored at school. Guess it's more or less the same for you, huh? It was how I started getting into art so I'd like to help you out a bit if I can.


Regarding "Bawker", here's what I'd think could help you make em look bigger:

iu_741294_6366710.webp


The problem with making things look big in drawings is not about actually drawing them big but by seemingly making them big and I've found that this is best done by using the magic of ~ ~ proportions ~ ~


I tried drawing Bawker in the same size/height as you did but I changed the proportions around a little. I made the head smaller and the neck curved to make room so that I can make the legs longer. I also made the legs slimmer to make them seem even taller than it actually is.


iu_741293_6366710.webp


Putting them all next to each other, the Bawker on the right might seem thinner but I think it now looks like a bird that can actually kick a person over instead of just a giant bird with short legs. Adding more curves to tall creatures (like I did with the neck for example) also helps make large creatures seem pulled down by gravity, as they should be at that size.


Also, I see that you're using a pen. If you haven't already, you can try using a pencil to loosely sketch creatures/people when first designing them. You'll be able to find and fix mistakes faster because you'll make those mistakes faster as well.


Hope this helps!


peskytarian

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