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2D Animation on Unity

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So i gave up and i'm moving to Unity... My original idea was animating on Animate and exporting PNG's for each frame, but the result was a really, really big file, and this wasn't gonna be practical at all. Now i just accepted i gotta start from scratch and learn how to animate in Unity. It's been hard, though, since Unity is not an animation focused software like Animate.. It has a skeletal animation feature, and this is a good thing, but i'm facing a few obstacles.


On Animate, i used to make a tween/frame by frame mixed animation, and this was a really easy and intuitive thing to do. On Unity's skeletal animation tool i can easily make a tween animation, but if i'm to add some frame by frame inside it, i'm pretty fucked. I started with a simple "idle" animation for a character, in which she breathes and blinks. The blinking part was the bummer part, because i had to change the eyes image, not distort it like the tweening of the breathing. I managed to find work arounds, which works fine with just blinking, but it's not enough for more complex scenes.


I made a post on reddit and i got two answers. One told me about a feature called Sprite Resolver (which i couldn't make it work so far) and the other one mentioned a paid asset called AnyPortrait, which i looked into it and seems very good, but it will be an extra step to buy it and learn it all from scratch too.


So, do you have any experience with animation on Unity? particularly these mixed skeletal and frame by frame animations. This can be, for example, the whole character moves with the skeletal animation but its hands can do different gestures which are different images.


Any help is accepted. Thanks a lot.


bro i'm tired

Response to 2D Animation on Unity 2022-02-12 21:52:42 (edited 2022-02-12 21:53:20)


Sorry about the late reply, there is a unity asset https://assetstore.unity.com/packages/tools/animation/gaf-pro-flash-to-unity-26880 I believe there is a free version to try out and you could probably grab it on sale in the future.


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Response to 2D Animation on Unity 2022-04-06 08:32:12


At 2/12/22 09:52 PM, Blounty wrote:Sorry about the late reply, there is a unity asset https://assetstore.unity.com/packages/tools/animation/gaf-pro-flash-to-unity-26880 I believe there is a free version to try out and you could probably grab it on sale in the future.


Sorry about the MORE late reply haha.. i had read your message and opened the link and i was like "okay i will leave this open so i search for this later", then i searched for it a few days later and i thought "hey this is really cool, i have to thank the dude there in the thread", then i left it to later and i ended up forgetting. So yeah, thank you for your reply. I ended up going another way, but it's really good knowing this exists (:


bro i'm tired

Response to 2D Animation on Unity 2022-04-16 19:44:30 (edited 2022-04-16 19:44:53)


Three questions for you


1- You only moved to unity because Adobe Animate exported PNG files were too big ?

2- If the exported PNG files weren't big, would you have stayed with Animate ?

3- Why unity ? why not another software made for animation like clip studio or toon boom ?

Response to 2D Animation on Unity 2022-04-16 22:28:14


At 4/16/22 07:44 PM, Reaxx wrote:Three questions for you

1- You only moved to unity because Adobe Animate exported PNG files were too big ?
2- If the exported PNG files weren't big, would you have stayed with Animate ?
3- Why unity ? why not another software made for animation like clip studio or toon boom ?


No, i moved to Unity because I'm making a game, not a stand-alone animation. If i were gonna export as a video or gif i would use an animation software, sure


bro i'm tired

Response to 2D Animation on Unity 2022-04-22 13:19:24


I don't know what the other 2 people in the thread are even talking about but I also found a program called ShoeBox which seems like it would come in quite handy for getting things from either Flash or Clip Studio into Unity


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