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win 12 and only 1 TB RAM? that sounds like low end gaming
(also, you misspelt GB)
At 5/26/23 02:09 PM, Benjydenjy wrote:
I'm sure Windows 20 will be out by that point (sadly).
At 5/26/23 02:09 PM, Benjydenjy wrote:
Gahnuuu slash lineux would be killed by the NVIDIA card because NVIDIA is a bunch of assholes.
At 5/26/23 02:09 PM, Benjydenjy wrote:
my god
"1 TB Ram" Bro I don't even have 12 GB 💀
Hai â–ž art thread â–ž
~-.¸¸,.-~*’ •·.·´¯`·.·• `·.¸¸.·´´¯`··._.· •´`·..Ãì..·´`•
║▌Your hollow gaze has shifted past my eyes ▌║
This is the current form of gaming.
The future of gaming is that it only works day one 20% of the time instead of 40%.
Stop buying products that don't work and that future can be changed.
That's shocking, but it's possible that it could actually happen. When I was a kid, a shootout game was 200MB at most. Any one of the current gunfight games costs tens of gigabytes, which is nothing compared to the previous ones. What I'm more curious about is what it will look like in a 1TB game.
At 5/28/23 05:30 AM, DestroyinASentry wrote:DirectX will probably be still stuck at version 12
Also games will only weigh 1.5 GB, what???
Does anyone care about DirectX anymore? It's not 2000 anymore where opengl really sucked, vulkan is surpassing DirectX right now or is on the verge of doing so.
At 5/27/23 11:26 PM, Mitchelf wrote:
This is the current form of gaming.
The future of gaming is that it only works day one 20% of the time instead of 40%.
Stop buying products that don't work and that future can be changed.
Forget about 2054.
In 2030, every game will open up with an unhinged ChatGPT word salad of an apology letter from the publishers assuring that the game will be better after patches and bugfixes, but those patches take months to a year to even come out. Each game will require dozens of fanmade patches and hacks to prevent it from crashing on anything weaker than the most top-of-the-line gaming PC because optimization wasn't in the budget. The campaign will be hundreds of hours but 80% consists of backtracking and pixel hunting for worthless collectibles. Even with all the bugfixes in the world, the game would struggle to maintain a stable frame rate. Meanwhile, if you move in to the in-game store, that section of the game conveniently runs like butter.
At 5/28/23 07:50 AM, Chdonga wrote:At 5/27/23 11:26 PM, Mitchelf wrote:
This is the current form of gaming.
The future of gaming is that it only works day one 20% of the time instead of 40%.
Stop buying products that don't work and that future can be changed.
Forget about 2054.
In 2030, every game will open up with an unhinged ChatGPT word salad of an apology letter from the publishers assuring that the game will be better after patches and bugfixes, but those patches take months to a year to even come out. Each game will require dozens of fanmade patches and hacks to prevent it from crashing on anything weaker than the most top-of-the-line gaming PC because optimization wasn't in the budget. The campaign will be hundreds of hours but 80% consists of backtracking and pixel hunting for worthless collectibles. Even with all the bugfixes in the world, the game would struggle to maintain a stable frame rate. Meanwhile, if you move in to the in-game store, that section of the game conveniently runs like butter.
That's not the worst of it. Online subscriptions will be required even for offline single player mode. Hell, even games that doesn't even have an online multiplayer mode will require that.
At 5/28/23 08:31 AM, lwpage wrote:That's not the worst of it. Online subscriptions will be required even for offline single player mode. Hell, even games that doesn't even have an online multiplayer mode will require that.
Those who subscribe to Xbox Gamepass are already suffering from that fate already!!
At 5/28/23 05:44 AM, lwpage wrote:At 5/28/23 05:30 AM, DestroyinASentry wrote:DirectX will probably be still stuck at version 12Does anyone care about DirectX anymore? It's not 2000 anymore where opengl really sucked, vulkan is surpassing DirectX right now or is on the verge of doing so.
Also games will only weigh 1.5 GB, what???
Some games mandate it, so you can't play them on outdated windows, only on smth like win 10.
Can't wait to try one of these bad boys out!
A truly prophetic sig...
devs are going to start padding the game by dictating their entire autobiographies and snekaing the uncompressed files into the game and say "you can afford more memory, can't ya gamers?"
At 5/28/23 07:50 AM, Chdonga wrote:At 5/27/23 11:26 PM, Mitchelf wrote:
This is the current form of gaming.
The future of gaming is that it only works day one 20% of the time instead of 40%.
Stop buying products that don't work and that future can be changed.
Forget about 2054.
In 2030, every game will open up with an unhinged ChatGPT word salad of an apology letter from the publishers assuring that the game will be better after patches and bugfixes, but those patches take months to a year to even come out. Each game will require dozens of fanmade patches and hacks to prevent it from crashing on anything weaker than the most top-of-the-line gaming PC because optimization wasn't in the budget. The campaign will be hundreds of hours but 80% consists of backtracking and pixel hunting for worthless collectibles. Even with all the bugfixes in the world, the game would struggle to maintain a stable frame rate. Meanwhile, if you move in to the in-game store, that section of the game conveniently runs like butter.
Given to what I've been experiencing with Jedi Survivor since it came out, I'm prone to believe every word of this.
At 5/27/23 11:05 PM, JohnMcJungle wrote:At 5/26/23 02:09 PM, Benjydenjy wrote:What kind of fucking game is this?
A $.99 unity asset flip
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