I wish I could animate more, and do better with backgrounds n shit.
Planning out animations is the big hurdle for me. I'm not good with planning in life in general so its such a pain in the ass that i cant just dive right into it and start. You gotta brainstorm, then sort your ideas out to make sure they flow right, then write a script, then storyboard it, then paint the backgrounds, then get your audio all recorded n sorted out, then the actual animation itself.... it's such a long, boring, and tedious process. I've got halfway into animating a bunch of things in the past, then I realized I didnt fully flesh out the project in the planning phase, so it just kinda dies. Or I just plain realized I wrote a shitty script because I was trying too hard to make something that would be popular instead of just doing my own thing.
Backgrounds are another pain in the ass. I don't know why, but they're such an afterthought that i either have a fully finished, shaded character in a white void, or a basic gradient or field of geometric shapes. I'm also not really good with em skillwise either. I could totally use to study some landscapes and cities sometime now that I think about it..
On the bright side, though, I'm working on a Zelda II animation that I think is actually looking to be pretty decent! I've finally figured out all the steps to planning it out, I'm liking the ideas I'm coming up with this time around. I guess I just needed to step back from animation for a while and take the planning process more seriously. Also this is a good opportunity to get better with backgrounds too.
Ok, welll thats enough, it's 7am and i gotta go to bed because my sleep is FUUUUCKED