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Good Games you enjoy that have Terrible Ports.

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Slave Zero for Sega Dreamcast. I enjoy this version of the game despite it missing the awesome Music Soundtrack and the ridiculously slow frame-rate at times and you can get stuck in walls because that's how buggy this game is. It's still a beautiful looking title for Sega Dreamcast and I never got the pleasure in playing 4 player mode but that seems like an interesting feature. I actually beat this game and if memory serves me correctly the final boss causes a massive lag to the point it feels almost unplayable but I managed to beat it and I still enjoyed the game. LOL, I had a goofy video on youtube after I beat this game shouting I'm no one's Slave. I'm Slave Zero. Since Youtube likes to take down Youtube Channels I don't believe that video exist anymore sadly.


Jesus Christ the one True God of Love and Peace.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-09 00:12:49


At 6/6/24 02:46 AM, TheKlown wrote:
Slave Zero for Sega Dreamcast. I enjoy this version of the game despite it missing the awesome Music Soundtrack and the ridiculously slow frame-rate at times and you can get stuck in walls because that's how buggy this game is. It's still a beautiful looking title for Sega Dreamcast and I never got the pleasure in playing 4 player mode but that seems like an interesting feature. I actually beat this game and if memory serves me correctly the final boss causes a massive lag to the point it feels almost unplayable but I managed to beat it and I still enjoyed the game. LOL, I had a goofy video on youtube after I beat this game shouting I'm no one's Slave. I'm Slave Zero. Since Youtube likes to take down Youtube Channels I don't believe that video exist anymore sadly.

Well...


As a guilty pleasure when I had it.


For context this was 2015-2017 Pre-switch era....


I enjoyed some of Borderlands 2 on the vita. It's a case of " The Steam deck and Switch exist, so why even bother? "

One of my other Donkey kong country for GBC. As someone who completed that on original hardware. What a wild ride and pain in the rear.


More on the BL2 On the vita. The reason I never finished was due to crashing and lost my system when moving. It was tolerable in smaller areas, but made missions inferating to play, but when it came to the motion controls for that version. It was simply the best. Where you can have motion controls and enjoy aim-assist. Too bad it was a case of " Pushed to breaking point and bad porting studio! "


Since the Switch exists... There was no reason for the psvita version of Borderlands to exist except having a real physical copy of BL2 unlike the Switch requiring the Nintendo account and is a download code for the physical game... WTF.


Join The Rat Cult and grasp firmly.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-09 00:54:10


while i wouldnt say theyre outright terrible the ps2 ports of max payne and max payne 2 are definitely inferior to the pc versions. longer load times, the whole image is dimmer for some reason, and some overly generous aim assist


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Response to Good Games you enjoy that have Terrible Ports. 2024-06-09 04:24:20


Batman Arkham City for PS4

Not a bad port, it worked, but it had frame rate dips and the character models looked worse than the PS3 somehow.

Arkham Asylums rain and batman's wet cape look awesome, so it passes.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-09 13:58:04


SEGA's Sonic Adventure, a good game with many ports, and most of those ports being very bad. Most ports of it are based off the already bad 2003 Windows PC port, Sonic looks unaturally high poly compared to the enviroment and shiny... VERY SHINY.

iu_1218832_21980450.jpg

Sometimes he looks like a damn pre-rendered model that was just photoshopped in, its just disgusting. And thats just the problem that bothers me the most, theres plenty more problems i could go over with the ports.


I play too much Skyrim

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Response to Good Games you enjoy that have Terrible Ports. 2024-06-09 19:06:51


iu_1219028_8152063.jpg


Yes, it had a port: part of the subpar Super Mario 3D Allstars collection. Basically screams, “we have a lesser emulator than Dolphin and we’re gonna show it”!

Response to Good Games you enjoy that have Terrible Ports. 2024-06-09 20:31:36


At 6/9/24 01:58 PM, new-j wrote:SEGA's Sonic Adventure, a good game with many ports, and most of those ports being very bad. Most ports of it are based off the already bad 2003 Windows PC port, Sonic looks unaturally high poly compared to the enviroment and shiny... VERY SHINY.

Sometimes he looks like a damn pre-rendered model that was just photoshopped in, its just disgusting. And thats just the problem that bothers me the most, theres plenty more problems i could go over with the ports.


Sonic Adventure Dreamcast is filled with bugs from what I remember. I have the gd-rom legit copy of it and I believe I get stuck in walls at certain spots. I think the tunnel area in the city is where I got stuck into a wall before.


Jesus Christ the one True God of Love and Peace.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-09 23:26:58


At 6/9/24 08:31 PM, TheKlown wrote:
At 6/9/24 01:58 PM, new-j wrote:SEGA's Sonic Adventure, a good game with many ports, and most of those ports being very bad. Most ports of it are based off the already bad 2003 Windows PC port, Sonic looks unaturally high poly compared to the enviroment and shiny... VERY SHINY.

Sometimes he looks like a damn pre-rendered model that was just photoshopped in, its just disgusting. And thats just the problem that bothers me the most, theres plenty more problems i could go over with the ports.

Sonic Adventure Dreamcast is filled with bugs from what I remember. I have the gd-rom legit copy of it and I believe I get stuck in walls at certain spots. I think the tunnel area in the city is where I got stuck into a wall before.


That is 100% correct, but the Dreamcast version is still the best version mainly because it was specifically built to take advantage of the Dreamcast's unique hardware quirks. For example, the lighting in the "remastered" GameCube version on is extremely flat while the original Dreamcast version did some very elaborate tricks to fake dramatic three-point lighting on each character model. Playing Sonic Adventure on the Dreamcast vs. the GameCube onwards also was an early, prime example as to why I generally prefer a lower-but-stable framerate over a high but unstable, gameplay-affecting framerate. The DC version ran at a disappointing 30 FPS, but at least it was a predictable 30 FPS for the time. SADX on GameCube hit a maximum of 60 FPS, but tend to hover around 15-20 FPS most of the time in reality, though to be fair the 2003 PC version and especially the most-accessible Steam version currently available kind of fixed this. Either way, this was back in the day where enhanced ports would run at 60 FPS without any regard as to whether the doubled framerate would affect the challenge or physics in any way, (which is still unfortunately done today when, for example, Nintendo doubled the framerate and speed of the NSO version of Pilotwings 64, making the game surprisingly difficult and even impossible at times without a turbo controller).


There's a very good reason Sonic fans from that era, myself included, would really like a full-blown remake to finally give us the definitive version of Sonic Adventure. Technically this is from a company that SEGA owns, but Persona 3 STILL not being the "complete" version of P3 Atlus fans always wanted ("The Answer" being separate paid DLC that doesn't come with the disc, no option to play as the female protagonist in Persona 3 Portable) and Sonic Colors Ultimate ruining OG Sonic Color's reputation the same way Sonic Adventure DX ruined Sonic Adventure's doesn't inspire much hope if that does happen.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-09 23:36:23


Apparently, the Sonic and Mega Man collections I played on the GameCube to quickly get up to speed on those franchise's histories were considered to have emulation issues. I'm talking about Sonic Mega Collection and Mega Man Anniversary Collection. But they did their job of drilling it into my young (at the time) head that Sonic was at its best in Genesis/Mega Drive era (Sonic 3 & Knuckles is perhaps the best Sonic game of all to me) and Mega Man 2 was the only classic MM game I ever needed to play, so the ports probably weren't that bad. I miss my naive days when I didn't "REEEEE" about less-than-ideal FPS, resolution or input lag in games...


One port I definitely recognized as being somehow "bad" even as a kid was when I got SEGA Smash Pack or something for the GBA one Christmas. Yes the sound quality was tinny and the visuals clearly warped to fit the GBA's screen, but playing Golden Axe, Ecco the Dolphin and Sonic SpinBall on the go or whenever I was remotely bored was a treat, anyway. Golden Axe in particular is a masterpiece no matter how much SEGA or the hardware it's running on screws up the port.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-10 01:46:54


While i'd say Final Fight's just "fine" and not my favorite beat-em-up, the SNES version has no real reason for the cut stuff besides it being Capcom's first SNES title. The GBA version added all of that stuff back.


delphox and zoroark are milfy lesbians

Response to Good Games you enjoy that have Terrible Ports. 2024-06-10 06:27:40


At 6/9/24 07:06 PM, OviManic wrote:
Yes, it had a port: part of the subpar Super Mario 3D Allstars collection. Basically screams, “we have a lesser emulator than Dolphin and we’re gonna show it”!


What did it screw up over the original? I 100% complete this game when the Switch port came out, owned the original version since it launched too.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-10 07:58:07


At 6/10/24 06:27 AM, ZekeWatson wrote:
At 6/9/24 07:06 PM, OviManic wrote:
Yes, it had a port: part of the subpar Super Mario 3D Allstars collection. Basically screams, “we have a lesser emulator than Dolphin and we’re gonna show it”!

What did it screw up over the original? I 100% complete this game when the Switch port came out, owned the original version since it launched too.


From the ever fleeting memory I had hearing about this game from YouTube,

  • A - because I never cared to buy a rerelease of three games I already own, with one I have three copies of already
  • B - I refuse to participate in that FOMO nonsense Nintendo did for no reason, so the collection’s dead to me just for that

it is essentially the same game but it had a few emulation bugs that were once present in Dolphin and it didn’t have GameCube controller support upon release. Oh yeah, it did fix a few things AND gave GC controller support only after release, but the fact they couldn’t fix a major, long-awaited collection BEFORE launch really brings red flags that Nintendo treated this collection as some sort of rush job that will cost you $60. You’re much better off downloading these roms and improving them manually from the unofficial emulators Nintendo has long hated.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-10 08:53:41


At 6/10/24 07:58 AM, OviManic wrote:
At 6/10/24 06:27 AM, ZekeWatson wrote:
At 6/9/24 07:06 PM, OviManic wrote:
Yes, it had a port: part of the subpar Super Mario 3D Allstars collection. Basically screams, “we have a lesser emulator than Dolphin and we’re gonna show it”!

What did it screw up over the original? I 100% complete this game when the Switch port came out, owned the original version since it launched too.

From the ever fleeting memory I had hearing about this game from YouTube,
it is essentially the same game but it had a few emulation bugs that were once present in Dolphin and it didn’t have GameCube controller support upon release. Oh yeah, it did fix a few things AND gave GC controller support only after release, but the fact they couldn’t fix a major, long-awaited collection BEFORE launch really brings red flags that Nintendo treated this collection as some sort of rush job that will cost you $60. You’re much better off downloading these roms and improving them manually from the unofficial emulators Nintendo has long hated.


What bugs did it have?


Final Fantasy: Crystal Chronicles comes to mind. The original had a very specific feel to it and the mood in the different areas was carried heavily by the music and ambience, with only the narrator having a voice at all. A very deliberately crafted soundscape where less is more. In comes Square Enix for the Switch port, dumps modern anime voice acting all over it and has the player characters shout the name of every spell they cast.


The game was also known for its notoriously difficult multiplayer setup, requiring one Gameboy Advance with the appropriate link cable for each player so they could use its screen for inventory management and other functions. Instead of reworking the multiplayer with regular controllers in mind, they decided to ditch local multiplayer altogether. The online multiplayer sucks because you just hop into the worlds of other people, instead of travelling the same world together with friends. To summarize how much worse it got:


  • Original requires 1 Gameboy Advance and 1 Link cable per player, can share one world and advance it together
  • Port requires 1 Nintendo Switch and 1 Nintendo online subscription per player, can only advance world of host

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At 6/9/24 07:06 PM, OviManic wrote:Basically screams, “we have a lesser emulator than Dolphin and we’re gonna show it”!

Fun Fact: The Wii port of Super Mario Bros. is actually a ROM that Nintendo downloaded online and then sold it on the Wii Shop.


Arm-Shock will never die! | LISA: The Painful Club

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Response to Good Games you enjoy that have Terrible Ports. 2024-06-10 16:40:40


Gta iv


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Response to Good Games you enjoy that have Terrible Ports. 2024-06-10 18:50:37


At 6/10/24 08:53 AM, ZekeWatson wrote:What bugs did it have?


Mostly graphical. There were some issues with the aspect ratio upon launch, some debug assets were present in that version that never appeared in the original, and absurd lag when transitioning to the Shine Sprite menu. There were also some frame choppiness that weren’t present in the original.


After they fixed most of it, I wouldn’t say it’s a “bad” port… Oh, who am I kidding!? I expected more from a title called Super Mario 3D All-Stars! Yes, it’s playable, but the fact it was a released with a lack of quality assurance and they had the GALL to only print them out AND sell it digitally for only a year, the whole collection is an absolute slap in the face for all Mario fans! Maybe I would’ve bought it if it was discounted down to $30 like most collections and then I wouldn’t have complained as much… boy, I wish that were the case for this one collection!

Response to Good Games you enjoy that have Terrible Ports. 2024-06-11 05:00:37


At 6/10/24 06:50 PM, OviManic wrote:
At 6/10/24 08:53 AM, ZekeWatson wrote:What bugs did it have?

Mostly graphical. There were some issues with the aspect ratio upon launch, some debug assets were present in that version that never appeared in the original, and absurd lag when transitioning to the Shine Sprite menu. There were also some frame choppiness that weren’t present in the original.

After they fixed most of it, I wouldn’t say it’s a “bad” port… Oh, who am I kidding!? I expected more from a title called Super Mario 3D All-Stars! Yes, it’s playable, but the fact it was a released with a lack of quality assurance and they had the GALL to only print them out AND sell it digitally for only a year, the whole collection is an absolute slap in the face for all Mario fans! Maybe I would’ve bought it if it was discounted down to $30 like most collections and then I wouldn’t have complained as much… boy, I wish that were the case for this one collection!


I didn't notice any of these and I've only played it pre-update.

Also plz stop talking about the price. I didn't ask.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-11 09:29:50


At 6/9/24 07:06 PM, OviManic wrote:
Yes, it had a port: part of the subpar Super Mario 3D Allstars collection. Basically screams, “we have a lesser emulator than Dolphin and we’re gonna show it”!


At the very least the fixed it. And by fixing they added GCN controller support, removed the debug blocks and that's about it.


Look at him spin

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Response to Good Games you enjoy that have Terrible Ports. 2024-06-12 05:24:36


Kya: Dark Lineage.

It has no ports, it's stuck on PS2. That's pretty terrible.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-12 12:13:04


At 6/9/24 07:06 PM, OviManic wrote:
Yes, it had a port: part of the subpar Super Mario 3D Allstars collection. Basically screams, “we have a lesser emulator than Dolphin and we’re gonna show it”!


As someone with the Japanese version of Super Mario 3D Allstars collection. It's embarassing to own this game in my collection and as a first time experience... Why can't Nintendo just have analog controls like their competitors?


Join The Rat Cult and grasp firmly.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-12 12:14:25


At 6/10/24 04:40 PM, Anonimjoojpixel wrote:Gta iv


Jesus christ, that PC port would be more hated now compared to then.


Join The Rat Cult and grasp firmly.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-12 12:22:15


At 6/10/24 01:32 PM, ShockAbe wrote:
At 6/9/24 07:06 PM, OviManic wrote:Basically screams, “we have a lesser emulator than Dolphin and we’re gonna show it”!
Fun Fact: The Wii port of Super Mario Bros. is actually a ROM that Nintendo downloaded online and then sold it on the Wii Shop.


You forgot to mention Super Mario all stars got a lazy DISC release for the wii. The limited release window for All Stars is still a bad move.


Join The Rat Cult and grasp firmly.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-12 23:41:51


At 6/11/24 09:29 AM, aapiarts wrote:
At 6/9/24 07:06 PM, OviManic wrote:
Yes, it had a port: part of the subpar Super Mario 3D Allstars collection. Basically screams, “we have a lesser emulator than Dolphin and we’re gonna show it”!

At the very least the fixed it. And by fixing they added GCN controller support, removed the debug blocks and that's about it.


When did they do that? To be fair I might not even have that feature due to importing a copy. xD


Join The Rat Cult and grasp firmly.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-13 04:15:21


At 6/12/24 12:13 PM, DevilRat wrote:
As someone with the Japanese version of Super Mario 3D Allstars collection. It's embarassing to own this game in my collection and as a first time experience... Why can't Nintendo just have analog controls like their competitors?

Why is it embarassing? Also why did you get the Japanese copy?

Response to Good Games you enjoy that have Terrible Ports. 2024-06-13 06:10:05


At 6/13/24 04:15 AM, ZekeWatson wrote:
At 6/12/24 12:13 PM, DevilRat wrote:
As someone with the Japanese version of Super Mario 3D Allstars collection. It's embarassing to own this game in my collection and as a first time experience... Why can't Nintendo just have analog controls like their competitors?
Why is it embarassing? Also why did you get the Japanese copy?


Did he save by going with the Japanese edition? Most of the time games are cheaper for the Japanese releases probably because they were more mass produced. I know I saved $$$ by going with the Japanese Saturn Fighters over North American releases. Usually there's not much difference. Maybe Japanese text for the fighters names but funny enough the Menus are normally in English. :)


Jesus Christ the one True God of Love and Peace.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-13 09:49:27


At 6/13/24 04:15 AM, ZekeWatson wrote:
At 6/12/24 12:13 PM, DevilRat wrote:
As someone with the Japanese version of Super Mario 3D Allstars collection. It's embarassing to own this game in my collection and as a first time experience... Why can't Nintendo just have analog controls like their competitors?
Why is it embarassing? Also why did you get the Japanese copy?


It makes logical sense. It was more common and wanted a physical game. I own the JP version of FFV for the Switch for the same reason. The price of the English version for Super Mario All Stars 3D... Is absurd, I tried to at least have like a European copy, but not the seller used mistranslated ENG instead of original French. The ENG was 70-90, JP was 50-60.


Join The Rat Cult and grasp firmly.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-13 10:05:21


At 6/13/24 09:49 AM, DevilRat wrote:
At 6/13/24 04:15 AM, ZekeWatson wrote:
At 6/12/24 12:13 PM, DevilRat wrote:
As someone with the Japanese version of Super Mario 3D Allstars collection. It's embarassing to own this game in my collection and as a first time experience... Why can't Nintendo just have analog controls like their competitors?
Why is it embarassing? Also why did you get the Japanese copy?

It makes logical sense. It was more common and wanted a physical game. I own the JP version of FFV for the Switch for the same reason. The price of the English version for Super Mario All Stars 3D... Is absurd, I tried to at least have like a European copy, but not the seller used mistranslated ENG instead of original French. The ENG was 70-90, JP was 50-60.


You can get used English copies for about the retail price when it was new. I just looked at sold items on ebay and they sell for around £55 nowadays.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-13 13:33:21


Monster Hunter World on the PC. Dear god, the control bindings were fucking horrific. For reference, the one aerial class in-game has a jump mechanic that is crucial to most of your DPS combos & team role as a monster knocker. The jump mechanic wasn't even key binded by default. As my introduction to the franchise, I was wandering around early game wondering why the hell I couldn't find the jump button until I realized it wasn't even binded.


You also have to re-set your keybinds for every class you chose to make them relatively playable. Ie: Going from the Glaive to Bow. You can't jump with a bow, so you have to change your jump key to whatever works best for the function it ties to when using the bow. It also auto sets some of the keybinds to the side buttons on a mouse, which not all mouses have.

Response to Good Games you enjoy that have Terrible Ports. 2024-06-14 00:01:45


At 6/13/24 10:05 AM, ZekeWatson wrote:
At 6/13/24 09:49 AM, DevilRat wrote:
At 6/13/24 04:15 AM, ZekeWatson wrote:
At 6/12/24 12:13 PM, DevilRat wrote:
As someone with the Japanese version of Super Mario 3D Allstars collection. It's embarassing to own this game in my collection and as a first time experience... Why can't Nintendo just have analog controls like their competitors?
Why is it embarassing? Also why did you get the Japanese copy?

It makes logical sense. It was more common and wanted a physical game. I own the JP version of FFV for the Switch for the same reason. The price of the English version for Super Mario All Stars 3D... Is absurd, I tried to at least have like a European copy, but not the seller used mistranslated ENG instead of original French. The ENG was 70-90, JP was 50-60.

You can get used English copies for about the retail price when it was new. I just looked at sold items on ebay and they sell for around £55 nowadays.


I'm an importer. It depends if I know about the Switch release is full physical or not. That's why I won't buy ENGLISH SWITCH FFX. Final Fantasy X on the switch. That isn't the ENG USA release is dreadful. Give me the full game, I DON'T WANT DIGITAL GAMES ON MY PHYSICAL CONSOLE! I got a PC for a reason.


Join The Rat Cult and grasp firmly.