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Does Japan still make games that only stay in Japan?

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Yeah like dont get released internationally. I feel like there was a lot of games that stayed in Japan exclusively (Mother 3 chief among them) but is that even the case anymore? I cant think of a lot of games that didnt make it outside of Japan in this day and age likely thanks to better appreciation of JRPGs and anime than 20 years ago.


So what do you think?


There are probably going to be a few Japanese games that will not leave Japan for a variety of reasons. (chiefly due to copyright managment or simply being too Japanese centric that won't fly anywhere else) I don't buy the whole xenophobia argument back in the 90s/2000s, mostly because there was a huge glut of Japanese games that weren't that memorable, but did serve as filling up space.


That said, most Japanese VNs or RPGs do have a worldwide release, even if most of them tend to end up either on Steam or as a budget title buried in a console's storefront.


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If we're talking about indies then definitely. They probably have game sites that no one outside of Japan knows exists that get games uploaded to them. If language factors into this then there are tons of indies that are never gonna be released in anything other than Japanese. And sure, you could say that since they're on the internet they don't count, but I'd be genuinely surprised if there are any games being made that aren't posted online in this day and age. Even with your Mother 3 example you can find the rom online and get an english fan mod on it, so it could be argued that if non-translated games that are on the internet don't count then the same could be said for Mother 3.


On the AAA side, I'm confident saying Japan went all-in on worldwide releases a while ago. With the titanic budgets those have, it'd be corporate suicide for a Japanese dev/publisher to go Japan-only - especially considering the colossal markets in the United States and China.


In the grand scheme of things, "Japan-exclusive" titles are probably a thing of the past - with the rise of the Internet and digital distribution, something out-and-proudly Japanese can go overseas with ease.


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Yes, and in fact, we still miss out on a lot of the cool stuff. One of my favorite games of all time got a remake that was Japan exclusive, and the newer entries are all japan exclusive now.


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At 12/3/24 12:28 PM, Wegra wrote:Yeah like dont get released internationally. I feel like there was a lot of games that stayed in Japan exclusively (Mother 3 chief among them) but is that even the case anymore? I cant think of a lot of games that didnt make it outside of Japan in this day and age likely thanks to better appreciation of JRPGs and anime than 20 years ago.

So what do you think?

Technically yes and no.

Yes because of Japanese-only games (Loads of doujin work are practically Japanese-only.) and no because of the Internet, which makes it easier to practically get any game you want.

The barrier between yes and no is the language barrier. Because there's so much games out there, it would be impossible to translate all of them into whatever language you want, whether it be officially or not, which sucks because like why can't every game be enjoyed no matter where you're from or what language you speak in?


The more successful ones be global. Translation takes a lot of time or likely be butchered if they have a lot of talk. Currently, A.I translation errors can be found by rookies. Many be source ideas of another game to be their successor.


At 12/3/24 07:39 PM, BlueMonday1984 wrote:On the AAA side, I'm confident saying Japan went all-in on worldwide releases a while ago. With the titanic budgets those have, it'd be corporate suicide for a Japanese dev/publisher to go Japan-only - especially considering the colossal markets in the United States and China.

In the grand scheme of things, "Japan-exclusive" titles are probably a thing of the past - with the rise of the Internet and digital distribution, something out-and-proudly Japanese can go overseas with ease.


This sounds like tone deafness if do not know about the MasterCard/Visa vs. Japan going on right now... Yes, it impacts Japan more as by this point, if know how to import, just do it. I rather import their crap than trust a localization with every alteration being made. Learning is fun, but hellish. xD


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At 12/3/24 10:44 PM, hazlenaut wrote:The more successful ones be global. Translation takes a lot of time or likely be butchered if they have a lot of talk. Currently, A.I translation errors can be found by rookies. Many be source ideas of another game to be their successor.


The Editorial staff are more or less why I am always concerned. I can trust someone more without a budget than someone with over-payed people that should be forced to be transparent. Not everything can work from language A to B. Compromises must be made, but if can retain the spirit, or give a literal. An unofficial work can become the standard. Ask Rosenkreuzstilette. A Japanese game with German weapon names + Eng dialogue.


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At 12/3/24 12:28 PM, Wegra wrote:Yeah like dont get released internationally. I feel like there was a lot of games that stayed in Japan exclusively (Mother 3 chief among them) but is that even the case anymore? I cant think of a lot of games that didnt make it outside of Japan in this day and age likely thanks to better appreciation of JRPGs and anime than 20 years ago.

So what do you think?


https://www.youtube.com/watch?v=24meMcc5RIU

To me. I am okay with Japan keeping their games to themselves if our western payment cards are just being absolute " Our brand image " right now.


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At 12/5/24 08:03 PM, DevilRat wrote:
At 12/3/24 10:44 PM, hazlenaut wrote:The more successful ones be global. Translation takes a lot of time or likely be butchered if they have a lot of talk. Currently, A.I translation errors can be found by rookies. Many be source ideas of another game to be their successor.

The Editorial staff are more or less why I am always concerned. I can trust someone more without a budget than someone with over-payed people that should be forced to be transparent. Not everything can work from language A to B. Compromises must be made, but if can retain the spirit, or give a literal. An unofficial work can become the standard. Ask Rosenkreuzstilette. A Japanese game with German weapon names + Eng dialogue.


There are exceptions such as Popful Mail. A strong fandom made it not be altered as a Sonic spin off.

There is also well not all of them can be winners. relevance can be missed or clearance could be too late... some are really bad ideas that may offend. Not all western games make it to Japan either even if they were popular as they may not match their preference.


At 12/5/24 09:20 PM, hazlenaut wrote:
At 12/5/24 08:03 PM, DevilRat wrote:
At 12/3/24 10:44 PM, hazlenaut wrote:The more successful ones be global. Translation takes a lot of time or likely be butchered if they have a lot of talk. Currently, A.I translation errors can be found by rookies. Many be source ideas of another game to be their successor.

The Editorial staff are more or less why I am always concerned. I can trust someone more without a budget than someone with over-payed people that should be forced to be transparent. Not everything can work from language A to B. Compromises must be made, but if can retain the spirit, or give a literal. An unofficial work can become the standard. Ask Rosenkreuzstilette. A Japanese game with German weapon names + Eng dialogue.

There are exceptions such as Popful Mail. A strong fandom made it not be altered as a Sonic spin off.
There is also well not all of them can be winners. relevance can be missed or clearance could be too late... some are really bad ideas that may offend. Not all western games make it to Japan either even if they were popular as they may not match their preference.


"Some are really bad ideas that may offend" So the fuck what? With that logic. Men shouldn't be eating steak, because babies can't chew steak... People shouldn't be restricted by region to play any game they would like. I am not about "localizations". Here is an extremely offensive game, it's called Assassin's Creed Shadows. That's some real hatred bottled up with some ignorance, like a WW2 propaganda levels of ignorant. If a game has offensive content, that's just fine and dandy. As Steam has hosted hilarious Sex with... "The Austrian painter" and "Stalin". If there is a market for it, let the money flow, as nobody is getting hurt by a bunch of video games. I do not care if the game does not use English as that's what is the purpose of a grammar / dictionary, or more. Depending on it is logographic or different script. If there is a will to play such games, there is a way.


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Definitely. Just like in the US, they're a lot of games released internacionally, but not everyone is lucky to reach that vast market. And of course, as long as indie releases exist, there will always be domestic only games. It can range from any kind of genre, with some of them still being pretty underground, despite international releases and the unification that came with the rise of the Internet.


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I would unfortunately assume so. Considering Japan is obviously compared to America and has shit ton of sexual "Funny moments" in their shows. But that aside, they too make some decent games that do deserve recognition too.


At 12/6/24 07:39 PM, OperaPhantom777 wrote:I would unfortunately assume so. Considering Japan is obviously compared to America and has shit ton of sexual "Funny moments" in their shows. But that aside, they too make some decent games that do deserve recognition too.

I do not care how sexual they get... Japan should be free to throw whatever they want in their games without getting slapped for just creating countless dating sims in highschool settings while the west can do Baldurs Gate 3 with man on bear fornication yet some big boobs, small boobs, and nice booties on anime characters are not allowed.

I just despise unfairly JP has been getting attacked by western storefronts, editorials, factors like visa. What is seriously stopping gaming from not getting censored internationally like how Black Myth Wukong from just getting banned by Visa/Mastercard next? Considering how no particular infamous company had involvement harassing the studio. I feel video games being exclusive to regions will reoccur again because banks having a powertrip that can squash any site or anyone below their status.


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