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Raveninsky's Official Art Thread

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Response to Raveninsky's Official Art Thread 2011-06-20 22:06:09


It seems like it's definitely improved. There aren't many more "Destroy My Character" threads or bullshit artists. To be honest, I'm ok with still improving artists (being one myself), but I like to see effort (which you obviously put in to your art). However, I see a lot less constructive criticism, but oh well.

Response to Raveninsky's Official Art Thread 2011-06-24 17:41:55


Another experiment with my character. Technically he's still colored teal; however, the suit can assert itself and can go into a berserker mode. The berserker mode is pictured here.

Raveninsky's Official Art Thread


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Response to Raveninsky's Official Art Thread 2011-06-24 18:03:35


the one thing i don't understand is what you're aiming for: are you looking for a comic-ish style, with strong back shades and rather uniform colors or you want a more realistic syle? if what you want is the first one you should work on shading tring to give it a solid appearence, then color the remaining parts drawing light effects the same way. you should also draw thicker outlines, cause right now they are pretty inconsistent andmeaningless. if realism is what you're looking for i can tell you one thing: it's not easy to use the airbrush properly. all your drawings are blurry. that's not realistic. in real life the most part of shadows, shades and lights are strong and defined. to me you should try to use a hard brush, working with opacity. i think it would help you. if you want an example of extremely artistic drawings done with hard brushes go and digit craig mullins on google. you'll see. hope i've been useful. check my thread and tell me what you think of my work.


Bringing the fun in funeral.

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Response to Raveninsky's Official Art Thread 2011-06-24 18:17:27


Hm, I primarily dig Mahmud Asrar's work.

Here's a few pics from his DA account:
http://anjum.deviantart.com/#/d3jga7w
http://anjum.deviantart.com/#/d3h4u9o
http://anjum.deviantart.com/#/d3f49wt


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Response to Raveninsky's Official Art Thread 2011-06-24 18:27:33


At 6/24/11 06:17 PM, raveninskyprime wrote: Hm, I primarily dig Mahmud Asrar's work.

he's using traditional media though. still he uses strong brushstrokes and hard brushes, as you see. in his digital drawings shades are solid black, do you understand what i mean?


Bringing the fun in funeral.

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Response to Raveninsky's Official Art Thread 2011-06-24 18:35:34


At 6/24/11 06:27 PM, xTY3x wrote:
At 6/24/11 06:17 PM, raveninskyprime wrote: Hm, I primarily dig Mahmud Asrar's work.
he's using traditional media though.

So?

At 6/24/11 06:27 PM, xTY3x wrote:

:still he uses strong brushstrokes and hard brushes, as you see. in his digital drawings shades
:solid black, do you understand what i mean?

I'm well aware that the digital stuff does employ solid blacks.

However, I'm not entirely certain why this 'all comics or all realism' dichotomy comes from. I wasn't aware I had to be all one or all the other.

I will look into it though. I think it's pretty clear from the progress of this thread that I do change and grow (at least some) when it comes to my art. All in due time.


Who are you?

My art thread.

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Response to Raveninsky's Official Art Thread 2011-06-24 18:45:37


For clarification purposes this is the line art. I'm sorry if it appears to use grays but that is due to the low resolution of the image. But it is very clearly using solid black.

Raveninsky's Official Art Thread


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Response to Raveninsky's Official Art Thread 2011-06-25 04:39:27


At 6/24/11 06:45 PM, raveninskyprime wrote: For clarification purposes this is the line art. I'm sorry if it appears to use grays but that is due to the low resolution of the image. But it is very clearly using solid black.

this is a clear proof that you're improved a lot since your first post: anatomy, composition, outline, the whole thing is highly better than some of your previous works. i'm sorry for that "realism or toon" ultimatum, i didn't explained very well. what bothers me is the fact that your coloring is a little flat and blurry and i think you should fix this by drawing with hard brushes or using solid and defined black shadea. that's all i wanted to say. i like your last pic a lot, but those shadows are inconsistent and that ruins the image, making it bland and confused. you see you can use outlined hatching for sketches, i do, but when it comes to coloring you can't, it just doesn't look right. i don't want to be annoying, i recognize your great improvement, it's just that i want to see you getting better and better and read your awesome comic at its best. hope i explained myself.


Bringing the fun in funeral.

My Art Thread

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Response to Raveninsky's Official Art Thread 2011-06-29 23:16:39


This is the first of a line of character sheets for a graphic novel. I'll be uploading them daily as I complete them. Comments are welcome.

Characters pictured (from top to bottom):
Arthur Collins (protagonist)
Lieutenant Haggard (antagonist)
Dr. Hayashi (Arthur's ally)

Raveninsky's Official Art Thread


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Response to Raveninsky's Official Art Thread 2011-06-29 23:17:59


Style reminds me of Jonny Quest.

Response to Raveninsky's Official Art Thread 2011-06-29 23:19:27


Is that a good or bad thing?


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Response to Raveninsky's Official Art Thread 2011-06-29 23:27:57


At 6/29/11 11:19 PM, raveninskyprime wrote: Is that a good or bad thing?

Neither, It's subject to opinion. It also reminds me of art from Palladium books such as Rifts. And for the record I like both. So to me It's a good thing.

Response to Raveninsky's Official Art Thread 2011-06-29 23:35:43


At 6/29/11 11:27 PM, MajesticBob wrote:
It also reminds me of art from Palladium books such as Rifts.

You just made my freaking day, friend! I used to play Rifts (and Heroes Unlimted) very regularly back in the day.


Who are you?

My art thread.

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Response to Raveninsky's Official Art Thread 2011-06-29 23:41:36


At 6/29/11 11:35 PM, raveninskyprime wrote:
At 6/29/11 11:27 PM, MajesticBob wrote:
It also reminds me of art from Palladium books such as Rifts.
You just made my freaking day, friend! I used to play Rifts (and Heroes Unlimted) very regularly back in the day.

Oh Joy fellow Nerd!! I have like 50-60 books lol. almost every rift book, ninjas and super spies, mystic china, a few Heros unlimited books, a couple of nightbane books, a bunch of rifters, and quite a few odds and ends. No palladium fantasy though. That was something D&D did better.

Onto the art, First thing I thought when I saw the head shot of the guy with the scars. "Victor Lazlo"

Response to Raveninsky's Official Art Thread 2011-06-29 23:45:17


You've really improved, man.


be my fan... because.

Response to Raveninsky's Official Art Thread 2011-07-01 00:40:31


Thank you much for the kind words!

The lovely couple of 'Cause and Effect', Lewis and Lisa!

Raveninsky's Official Art Thread


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Response to Raveninsky's Official Art Thread 2011-07-01 00:45:56


At 7/1/11 12:40 AM, raveninskyprime wrote: Thank you much for the kind words!

The lovely couple of 'Cause and Effect', Lewis and Lisa!

The more I see this, the more I want to play Nightbane, or Heroes Unlimited. Lol.

Response to Raveninsky's Official Art Thread 2011-07-01 00:53:28


Hm, I never had a chance to play Nightbane (oddly enough). Tomorrow I'll post the other couple of 'Cause and Effect'... Arthur's parents! After that, a couple of redesign sketches for Wind Claw's armor (followed by expressive studies for each of the main characters).


Who are you?

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Response to Raveninsky's Official Art Thread 2011-07-01 00:58:03


At 7/1/11 12:53 AM, raveninskyprime wrote: Hm, I never had a chance to play Nightbane (oddly enough). Tomorrow I'll post the other couple of 'Cause and Effect'... Arthur's parents! After that, a couple of redesign sketches for Wind Claw's armor (followed by expressive studies for each of the main characters).

Was wind claw's armor inspired by Triax? It looks like it could be from Triax. Sorry to keep geeking up your thread.

Response to Raveninsky's Official Art Thread 2011-07-01 01:08:41


Actually no, his armor originally was inspired by the likes of Zero from the Mega Man X series (though I have a Heroes Unlimited version of Zero laying around....)

Since then I have been steadily evolving the design (my first drawing of 'Wind Claw' dates back to 1998).


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Response to Raveninsky's Official Art Thread 2011-07-04 22:42:37


Well, I said my next update would be another character study... but a friend of mine didn't feel that Wind Claw's blades were claw-like enough... so I redid the weapon layout for the protagnoist.

Raveninsky's Official Art Thread


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Response to Raveninsky's Official Art Thread 2011-07-05 20:44:16


I didn't like the last design for the blades.

Raveninsky's Official Art Thread


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Response to Raveninsky's Official Art Thread 2011-07-05 20:53:46


At 7/5/11 08:44 PM, raveninskyprime wrote: I didn't like the last design for the blades.

Now those are claws! Triax would be proud.

Response to Raveninsky's Official Art Thread 2011-07-05 21:01:47


I'm glad you like!


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Response to Raveninsky's Official Art Thread 2011-07-06 00:04:50


At 7/5/11 09:01 PM, raveninskyprime wrote: I'm glad you like!

You should totally draw a Glitterboy :P

Response to Raveninsky's Official Art Thread 2011-07-06 00:06:24


Oh Godz the Glitterboy... so shiny and so freaking DEADLY... I might just do that in the near future!


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Response to Raveninsky's Official Art Thread 2011-07-06 00:10:05


At 7/6/11 12:06 AM, raveninskyprime wrote: Oh Godz the Glitterboy... so shiny and so freaking DEADLY... I might just do that in the near future!

Tell you what, you make a really Kick ass Gliterboy Pic, and I'll make a Nerf Boom Gun. Mine's gonna take a lot longer i can guarantee lol.

Response to Raveninsky's Official Art Thread 2011-07-07 00:01:46


Keeping in mind that I will upload my own rendition of a 'glitterboy' from the Rifts (by Palladium) role playing game... I continued doing mock-ups and generating ideas for a Wind Claw comic (my third attempt documented here at NG).

This comic will not be uploaded in full to this thread... that would get zanny and it would be hard to read. Needless to say I will upload progress pages and wotnot to this thread.

Enjoy the image!

Raveninsky's Official Art Thread


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Response to Raveninsky's Official Art Thread 2011-07-07 00:10:11


That's pretty neat I'll be looking forward to checking out the comic as it comes along, keep up the good work


Art is vast as Love is deep, Trying to Explain the two is like trying to discover everything there is about the ocean.

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Response to Raveninsky's Official Art Thread 2011-07-07 00:11:26


At 7/7/11 12:01 AM, raveninskyprime wrote: Keeping in mind that I will upload my own rendition of a 'glitterboy' from the Rifts (by Palladium) role playing game... I continued doing mock-ups and generating ideas for a Wind Claw comic (my third attempt documented here at NG).

This comic will not be uploaded in full to this thread... that would get zanny and it would be hard to read. Needless to say I will upload progress pages and wotnot to this thread.

Enjoy the image!

I gotta say, I actually don't like this one. The image is busy/cluttered (I think the big heads are a little too big and too close to the main char who should be the focal point) Also the perspective makes him look blocky/stumpy. And I can't put my finger on it, but something about his face seems off. I applaud you for the attempt though. Very few artists (even pros) can pull off covers like this. I never liked this style cover. And of course it's still far exceeds anything I can do.