Aha, much better
Oops, I didn't know this was here when I reviewed the preview version. (Maybe you should take down that preview so that people will stop mistaking it for the "current" version.)
Overall much improved! The voice-overs are a nice touch. "Well, if you'd bring me a blue berry pie from Mama's kitchen..." =)
Suggestions:
* It might be a good idea to position the speech boxes according to the speaker's proximity to the edge of the screen. i.e., ensure the text is never cut off by the edge of the screen. Maybe even go with the traditional RPG method of freezing player action and centering the text box on the screen.
* Requiring user input to advance through dialog would be great. Some text goes by too quickly while others don't fast enough. It all depends on how sleepy or alert the user is...