An addicting puzzler for the non-puzzle player.
In "My Blocks Fall Up", the player is greeted with a mostly complete (though not perfect) Tetris board that's slowly ascending, and a pattern column in the right window. This pattern column consists of eight shapes, which you must make by selecting blocks from the board.
When selected, the blocks ascend, creating a design problem: How do you make a shape if you can't move it? No problem, the author insists: The shape still disappears from the pattern queue, but not the board; on the next go-round, you'll have to re-do it when you have the right blocks around.
This game is very, very addictive, and highly enjoyable, even for someone (like this reviewer) who abhors Tetris.
Keeping this one short, yet sweet, this review will close out with the wish that the author had included more than eight flavours of pattern creation. Make me make a star or something. It's all Tetris shapes, but this isn't Tetris. Variety is the spice of life, they say.
Overall, a glowing submission. I look forward to seeing more of your work.