Nope. It's got problems.
1. The tank is too big or the screen is too small. You can't see very far in front of your tank. It would help to have either a larger screen area or a smaller tank.
2. It's doesn't help to have the screen move. When the tank moves, the screen advances in that direction, but when you stop, it snaps back and you can no longer see the attackers. Again, it would help to shrink the tank so we can see more of the area around us.
3. A smaller tank would help us move about. I found myself getting the corner of my tank caught on the corner of buildings or barriers and it stopped me in my tracks. More room to maneuver would help.
4. Too many weapons. It's difficult to fire with the space bar when you're trying to turn or evade attackers. For this game, it would be better to have only one weapon, aimed and fired with the mouse.
5. Weak weapons or bad aiming? I was firing on small chickens with the machine gun, and they didn't die. It was like I was firing over them. In a top-down game, you shouldn't be able to fire over something. I tried with the main cannon, and some died, but not as well as they should have. I had a large chicken right in front of my tank (hurting me) and I fired the main gun and he still killed me. Is the strike area only where the aiming pointer is? If so, the hit zone should be anywhere in a straight line out from the gun. If I can shoot past something that's right in front of me, that's bad. Not fun at all.
The game has potential to be fun, but it's too cramped and too difficult to attack the enemies. Shrink it down so we can see around us, put in more (often) chickens, and let us go in guns blazing and blow stuff up and kick some butt and this'll be fun. :)