A lot of potential here. The game is interesting overall, and aside from a few ammo bugs, proved very entertaining.
"Update 04.01.14:
Notes:
None...
Changes:
- Gameplay mechanics added
- FX checkbox added (to let the user choose)
- FX added
- YouTube Channel Link
- Check achievements button added
- Bug Fixes
- Map expanded
- Fun factor increased ;)
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- Ash"
A lot of potential here. The game is interesting overall, and aside from a few ammo bugs, proved very entertaining.
You are most welcome! - I have now replied as much as I can do everybody and I have stated that I want to added SO so so much more stuff in and fix as much as I can. - I have to be careful of how much I actually put in as I could 'lag' the game out, however I will be added more in and fixing bugs as I go!
Thank you - Ash
Pretty good, man. If you could make the ammo blink before it disappears it would be awesome (just to simply indicate that it will disappear momentarily). Good job.
Thank you very much, I shall certainly put that in the next version! -
- Ash
It's a nice clean game.
I wouldn't of added a crosshair as it makes it a tad too easy and as the ammo drops are timed you should be able to pick them up at any time, this will mean that players have to time their bullet use and pickups so they don't run out of ammo.
Ahh but you see the point is to run out of ammo at certain intervals! - When it comes to me adding more Zombie types in (ones that are faster and more powerful) then I will be making it a fairer drop with the Ammo as then you will need it. - I agree and disagree with the Cross-air as I wish to make this game for Android and Mobile devices too, so I need a place holder to start with so I can get the aiming right :) -
Thank you! - Ash
VERY linear.
The zombies are just as fast as you and don't change direction that quickly, so it's quite easy to avoid them. That, added to the fact that you can one-hit everything (and with the size of the zombies, you almost never miss), makes you practically invincible.
There are so many things that could be easily added in later levels to make this much more enjoyable game. Different kinds of zombies (e.g. faster ones, exploding when shot, more durable ones,...) more weapons (weaker longrange (rifle), stronger shortrange (flamethrower, shotgun), something that pierces through everything in its way,...), obstacles, etc.
But with a working, fluent mechanics like this, it would be almost a shame not to make it into a larger game - e.g. something with a story - for example an adventure in a zombie infested city, survival horror, I don't know... I would gladly give five star rating to any more complex game based on this mechanic, because now it is just too linear and becomes boring quite quickly. The competitive, score aspect isn't that fun, as the final number depends on everyone's patience more than on their skill.
That is very kind of you dear sir.
I will point out that I should have put "BETA" in the description as I can a small time limit to get this done with all the other work I had. - There is SO much I want to add into the game I will get around to doing - More weapons, armour, Zombies is certainly a thing on my list, including more levels!
Thank you - Ash
this game is quite good i would have like to see a good story line added and maybe a few guns like a shop. also more textures like grass dirt ect instead of stone the whole time but otherwise this game is pretty good i do like zombies and shooting genre games so this is good hope its a save and NOT a blam
That is much appreciated thank you :) - I plan to be implementing a Story line in the future but I am waiting for new equipment for my computer currently as I canno't trust it at the moment. - When I start updating the game I will be added in different foliage elements and make the game try look more 'professional'.
A store will be also put in when I have the time!
- Ash