Pretty good, but there are a couple of problems. First, why are the components for the cannon strewn throughout the place? The guards must be lazy and disorganized for that happen. Second, why aren't there any guards around the watchtower the protagonist at like the ones at the church? It would've made more sense for guards to be watching for the enemy, especially since there IS an enemy ship patrolling unless the "enemy" is just the enemy of the protagonist due to being affiliated with the city's guards rather than being an enemy of the city the protagonist is in (am I correct in this presumption or am I wrong?). Other than that, the item placement makes sense, the puzzles are clever, the story is good (I do miss being the protagonist of the last three games though), and the game is overall good. Nice job!