00:00
00:00
Newgrounds Background Image Theme

SnowGum just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Revenge of Tutankhamun

Share Collapse

Author Comments

INSTRUCTIONS


Use the arrow keys or WASD to select the direction in which you will place your magical arrows. Click on an empty tile to place the arrows pointing to the direction you selected. When an explorer steps on it, it will change its direction to match the one on the arrow, except if there is a wall. You can only have one arrow in each direction active, placing a new one will remove the existing one. Arrows will disappear when they have been stepped on 3 times.


Kill all explorers to complete the level, and don't let any of them get to your crypt on the right side of the screen!


CREDITS


Game made by Rodrigo '@r2d2rigo' Diaz and Eduardo '@sodap_' Alonso for the Ludum Dare 36.


Thanks to Mechanical Boss @MechanicalBoss for providing the physical place for doing the jam!


Sound effects by:
Little Robot Sound Factory - http://www.littlerobotsoundfactory.com
Michel Baradari - http://www.apollo-music.de/


Music by:
CasePortman Musing - https://soundcloud.com/kc_portman/

Log in / sign up to vote & review!

Well done. Especially artwork and sound plus music. Coding flawless as far as I can see. Personally I find the gameplay less attractive but that is of course a matter of taste. You have not time to figure out the walking path in advance which I would prefer. But I did only play up to lv 1-6.
Thanks for sharing.

GOOD

This has the potential to be a great puzzle game, but it's badly executed. You're given no time to examine the board, so rather than making intelligent decisions, you're just picking a random square and hoping it's the right one.

Also, there are way too many enemies coming at you. This isn't a tower defense game - showing you can hold off six or seven should be enough to demonstrate you've solved the puzzle. You don't need to send a wave of 40 of them. Instead of puzzle solving, you're clicking like mad to get the flags down, and even then it's easy for one to slip through.

Also, having to wait for the list of the names of each explorer to print out at the end of each level needlessly slows the game down.

The artwork is really nice.

Its getting boring after some levels....

Credits & Info

Views
3,190
Faves:
2
Votes
113
Score
2.51 / 5.00

Uploaded
Aug 31, 2016
6:50 AM EDT