i thought i played this on Kong. Fencer is the easiest to cheese? i forgot. decent game. feels too "short' for and endless game.
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Mage is overpowered by starting with better "useful" stats than the rest? basically Damage, Armour and Health seems to be more useful than the other stats. even 50 percent Dodge can't reliably make you dodge half the attacks?
and like some other players said, you need to die at level 60/+ to get the "13" medal(and make sure this page is open in your browser when you achieve it while playing with Newgrounds Player), you can't surrender and go back to main menu. i guess that is also true for unlocking classes. so make sure not to max out Dodge to 100 percent for certain high Dodge classes like Monk, or it would truly be an ENDLESS DUNGEON.