Game was addictive and was taking my time to play this. Pretty fun game but pretty much going around and getting money.
Use the poorly drawn drill to mine poorly drawn minerals and buy upgrades then waste your time getting the achievements
Instructions: Hover above minerals to mine the, WASD or arrow keys to move, TAB opens menu, E sells ore, 1 2 and 3 buy upgrades
Note: The indicator also goes green when you can sell ore then afford the upgrade
Also Note: Glitches aren't nice so tell me about any that you find
Creds:
Music - Anthony LaVigna
Art - Anthony LaVigna
Programming - Anthony LaVigna
Everything else - Anthony LaVigna
Update notes
1.1.2 (Current)
Probably last update so I can work on new projects
Added start new game button
Several bug fixes
Made Auto save every 15 seconds not 30
1.1.1
Minor bug fixes
Added indicator to tell you if you can afford an upgrade
Balanced the drill power upgrades
Made Upgrade buttons bigger
Made the board 120x120 as opposed to 140x70
Added auto-save every 30 seconds
1.1.0
Minor bug fixes
Added 13 achievements
Added push to sell
Added open menu button
1.0.3
Changed menu open to tab instead of escape
Made adamantium easier to mine
Moved mute button to tab menu
Minor bug fixes with the save/load system and the upgrade system
1.0.2
Size upgrades increase by 1 instead of 0.5
Fixed mute button
Fixed negative $ glitch
1.0.1
Added mute button
Fixed "Reset Data" button
1.0.0
Nothing really
Game was addictive and was taking my time to play this. Pretty fun game but pretty much going around and getting money.
I kinda enjoyed this slightly though it may be more entertaining with more potions of buying and maybe some medals.
There are no potions and the achievements are close enough to medals for me
Tsk tsk, Anthony. I expected more from you. After Egg Clicker I have the highest of standards for you... Shame
The game is very addictive and fun, the graphics are not so bad and the music too. I just think you need create a own font for the game and fit somethings: the drill exceeds the boundaries of the map and there is no invisible barite, as well as the ore particles being stopped when you stop breaking them. But the game is really fun.
I still haven't been able to figure out how to make a custom font and I think open sans is fine, I will add an invisible barrier along with an achievement for reaching it, and the ore particles are supposed to be like that
Hey, this isn't bad for what appears to be programming practice. Makes me want to sit down and fiddle with Unity, myself.
I think it would make more sense if the drill upgrades increased its diameter by the width of one mineral, exactly; the way you have it currently set up makes it such that the drill can plough through five rows of minerals with both the fifth and sixth upgrade, making the last one effectively useless. Making the drill snap to a grid might also solve this problem.