I came from the sequel and wow. The sequel is a lot better then this, nice improvement from an endless game to a good game with levels!
My entry for Ludum Dare 35 - FLESH TO STONE
FLESH TO STONE is a top down survival game where you have the ability to shift into stone form. In stone form you are invincible to all enemies BUT you lose power to remain in stone form. Collect the blue power gems to replenish your power.
I came from the sequel and wow. The sequel is a lot better then this, nice improvement from an endless game to a good game with levels!
Nice job on creating a unique survival mechanic and on generating a nice aesthetic. Though it seems that increasing the base enemy speed might lend a bit more to both pressuring the player to use the defensive power and rewarding them for doing so. I didn't find the need to employ the stone power for anyone other than the scrolling beams and managed the rest with normal bullet-hell tactics.
Yeah, I'm working on a version 2 so I'm gonna try to create more unique scenarios/enemies where being in stone form is actually necessary. I think having enemies die when they hit you in stone form would be a lot more helpful and interesting. Thanks for playing!
interesting concept. but the game need polish the "Game feel" and to get better game art
Interesting concept!
Great game.. I really enjoy these types of games and the concept is very great as well.. The only thing i could say is it lacks enemy variety.. and could you make it so that the map gets bigger as the game progresses and multiple blue squares can be present at once so that reaching a high score feels more progressive and makes the game even more intense the higher your score is..
That's all i could say, It is already a great game as it is. Keep up the great work man!