Treasure Hunt review!
### Aesthetics: 5 / 10
There are some nice effects but none of the art looks particularly good.
### Originality: 2 / 10
Even if Vampire Survivors was never made, there would still be plenty of games like this.
### Challenge: 7 / 10
This really has a surprising amount of challenge for a grindy upgrade fest. I feel like skill has a bigger part to play than the power obtained from leveling, particularly because there's a lot of strategy involved in picking the right upgrades. There's also a lot of skill involved in moving around and finding a path through the chaos, even though attacking is automatic.
### Fun factor: 6 / 10
I am again surprised by how fun this was, considering that it's a game where I have to replay the same thing over and over again for hours. It feels really polished, like a lot of care was given to balance.
### Content: 9 / 10
Tons of interesting enemies and weapons and upgrades, and the upgrades come in two forms: the shop between plays and the level-up cards. It's just too bad it's all played in one bare room.
### Total: 29 / 50
(The Treasure Hunt review score is different from the standard Newgrounds review score because it uses different criteria.)