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Studio System : Guardian Angel (demo)

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Studio System : Guardian Angel is a fixed-camera horror game where YOU control the camera and use it as a weapon AND tool! This demo contains a story that's unique from the main game (so it's less of a demo and more of a small side game), and was originally made for the 2023 Summer Steam Next Fest (tm). Will you be able to guide Becky out of the underground movie theater and save her friends? Doing so requires working with the camera and Becky herself! Make sure to be on the lookout for the final game in the coming months.


If you do not like tank controls, you can disable them in the options.


The full game is here! (coming soon)


Controls

WASD - movement

LMouse - interact / attack

RMouse (hold) - Enable camera mode, let go of the button to exit this mode

Q key - picks up an object, move the mouse to drag it around (exclusive to camera mode)

Z key - opens up the inventory. to heal yourself, click on the health pellets!

E key - tapping this twice makes you quick turn. (only when using tank controls)

LShift (hold) - sprint, let go of the key to stop sprinting


Survival Tips

  • shooting enemies in the head with the camera deals more damage than through any other body part!
  • to heal yourself, click on the health pellets icon in your inventory!
  • you don't have to kill every enemy, sometimes it's best to let them roam free. however, you will be scored on how many enemies you killed, the amount of items you have, the difficulty you played on, and how fast you were.

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Very interesting concept. I love mechanics that are in this game, you really made something unique. I also dig sound design. Sounds of hits, monsters, attacks are fitting for music and ambient. Tank controls are perfect for this game, see no reason to disable them. Hope to see more "hidden" text that is only visible to us, the ones viewing from camera (such as "aim for the head" in the beginning). Perhaps this text will be very well hidden, but if you find it, you can get some story "spoilers", such as warnings of incoming danger. Or it could be some sort of lore of us, entities that control camera. What are we?..
Anyway, I enjoyed this demo very much, thank you. Looking forward.

I wish you luck in developing this game, please keep doing what you do.

Instant wishlist!

My only criticisms boil down to the controls, having the attack button and the interaction button being the same can put you in awkward situations pretty fast leaving you vulnerable for enemy attacks. The other problem that I found is that sprinting doesn't give you enough feedback, I wasn't even sure I was sprinting until I re-read the description to double check if it was a mechanic!
One last thing is that the melee combat doesn't feel very good, I understand that it's meant as a last resource kind of thing but even in games like Resident Evil and Silent Hill the melee combat feels good enough to be a viable option. I suggest I wider arc to the swing since this game does not have auto-aim to snap to the enemy.

Overall, amazing experience with great atmosphere, keen to see where the full game is going to head!

This was a really unique experience! I'm not especially good at games, so I can't say much about the controls on tank turning/without, but I can appreciate the aesthetic that they contribute to.

The sound and visual design is really impeccable. I love the ambient music, combat remains unnerving even when you're repeating a level to remedy an accidental death because of the impact sounds, and it just looks amazing.

My only criticism with the camera angles (and this is probably due to my skill level) is that in either control scheme, it's really hard to judge where I'm really attacking, especially when the camera is far away. Sometimes it's easy to run around and get in hits, other times I'm so focused on figuring out where "front" is that I just end up dying. Pressing E twice might be a nice feature if my grasp on space were better.

I've been following this game for a long time, and I really can't wait to see the full thing!

Didn't expect this game to pop up on Newgrounds! Kinda had interest in this game on Steam, so I'll give the demo a shot when I find the time.

I really enjoyed this game, the controls are interesting but they provide a good experience

Credits & Info

Views
981
Faves:
32
Votes
98
Score
3.56 / 5.00

Uploaded
Mar 2, 2024
10:16 PM EST
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