"Ominous" is a fitting name for this anim - the heavy fog, the odd, glass-like brick(?) walls, whatever the audio is, and that creepy-as-hell creature all gave this an ominous, otherworldly feeling.
Animation based on my Ominous Street project;
Originally I was going to post just the animation section of this video, but I had a bit of a brainwave and decided to experiment by including the still renders as part of the animation and try to expand on my original idea.
The first 3 still renders were at 200 samples the 4th at 1000 samples and then the animation part at 50 samples-all with cycles.
Edited with Blender
Audio credits
all from Freesound;
60-cycle_hum_with_harmonics.wav by joedeshon -- https://freesound.org/s/117633/ -- License: Attribution 4.0
analogWeaponLoop4.wav by nicStage -- https://freesound.org/s/1524/ -- License: Attribution 4.0
Audio Feedback by Beetlemuse -- https://freesound.org/s/644782/ -- License: Creative Commons 0
City from pasture NL summer 140713_0298.wav by klankbeeld -- https://freesound.org/s/242539/ -- License: Attribution 4.0
P4+P5 in 37.5 Hz (ambience).wav by Conundrumer -- https://freesound.org/s/150227/ -- License: Creative Commons 0
"Ominous" is a fitting name for this anim - the heavy fog, the odd, glass-like brick(?) walls, whatever the audio is, and that creepy-as-hell creature all gave this an ominous, otherworldly feeling.