I really didn't undertand the game, how to exactly regain the double jump, how the eye works (like a camera but well... I didn't see much use of the eye) and the goal, I did beat every level but I finish kind of confused over everything
There are a few known issues that will be addressed with Play Test V2. 1, Game is basically unplayable on anything 21:9 or wider (Only found this out when I previewed the game on my ultrawide monitor) 2, that on the non fullscreened window that the level select buttons arent properly matched up. 3, that layering background and foreground objects with the player needs to be properly implemented. And 4, that P doesn't actually pause the game right now because I forgot to put it in.
I really didn't undertand the game, how to exactly regain the double jump, how the eye works (like a camera but well... I didn't see much use of the eye) and the goal, I did beat every level but I finish kind of confused over everything
For sure play test 2 will make world 1 (the one you played) more of a tutorial to help make it easier for people to play