Very challenging
This is a great game it reminded me alot about tetris I hope this makes it
Very challenging
This is a great game it reminded me alot about tetris I hope this makes it
It's not /that/ much like Tetris.
If anything, it's closer to columns or Puyo Puyo.
Glad you liked it though.
Stay funky,
- Bez
Inventive.
It's the innovative games like this one that make me remember why I liked newgrounds in the first place. A simple, yet addicting and original premise. Great work.
Glad you liked it so much!
Your review makes me smile.
Stay funky,
- Bez
Simple, but fun!
Easy as that. The graphics, far to be really difficult, are very simple, good for that. That makes the game, at a first view, rather easy. Big mistake, soon it becomes a hell while you look for the correct shapes to mark. The style is pretty cool, and the music fitted with it. Relaxed stuff for a difficult game, good choice.
I must say I liked this very much because of the simplicity of the gameplay, mixed with the high difficulty.
Great job! Looking foward more!
Thanks!
I'd actually like to jazz up the graphics slightly, with different 'skins' and some paper textures and stuff.
Glad you enjoyed it.
More will definitely come!
Thanks for the review.
Stay funky,
- Bez
Its different...
Well it's very simple to play but I didn't play anything like thhis before. I like the nice ambient music and it gives it a feel of simplicity. Thats what this game is simplicicty and pure beauty. The reason I didn't give it a ten is because my mouse is sensitive and its not easy to go around crawds of +'s or X's. You could probaly make it so that there are arrow keys to control? And not the mouse.
The music is indeed awesome. I'd like to use more of LJC's stuff.
I could make it so it uses the arrow keys, but handling it with keys wouldn't make it any easier. I probably wouldn't do this unless I was being sponsored or something.
Glad you liked it regardless though. Another version will probably come at some point in the near future.
Stay funky,
- Bez
Nice work.
It's a great little game. I like the graphics and the gameplay is simple but entertaining. I did have a couple of ideas for the next version, though:
1. The game went from being impossibly easy to extremely difficult almost immediately. There wasn't a point at all where a bonus was obtainable, because in the beginning the rows were too far apart, and by the time the rows got close enough together to get a bonus, they were descending too quickly to get more than three in a shot.
2. The pieces weren't that sensitive; I had to roll over some twice for them to pick up that I'd selected them, even when I was moving slowly.
3. Little sound effects, other than the music, would make this more fun.
Otherwise, this is great, and I'm glad to see you're still working on it!
Glad you liked it.
1) The bonus is obtainable through most of the game.
At the start, you should have no problem collecting 6 'X's (just after the vertical lines, then wait for them to come again).
Later on, yeah. You can't get a bonus on every set. You aren't really meant to though.
I may have pitched the difficulty a tad too high. May be right.
2) You're right. I didn't put in the interpolation I said I would.
3) LJ Coffee has agreed to try and make some sfx. When they're done, they'll go in. There's no way I could do the bgm justice myself.
Thanks for the smashing review!
It would have been really useful to hear where you got to (both pts and level) as it'd help me realise by what point you feel that 'jump' occurs.
Actually, the speed hardly increases until you get to level 12-x. Thinking about it, the main problem is probably the slow start. I'd like to experiment with maybe having it far faster, then making it actually slow down intentionally as the lines get denser.
Good to know there are folk keen on the new updates of this.
I actually just did it all today as I like to be able to get stuck in.
Thanks again for the awesome review!
Stay funky,
- Bez