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Reviews for "Robot Adventure..."

idk good stuff

o as some of you know, I got a new Precision bass (w/ J neck and extra J pick up) the other day, and I was wondering what kind of soft mods I could throw on this to make it more customized.

I already got my chrome strap locks, and rotosounds on here, but I want to go a bit deeper...

Is replacing my neck plate with like a "classic" one from a different precision bass a good idea? Or could that possibly **** up my neck-to-body set up?

Any suggestions are good, never really "customized" a bass before, so thanks in advance

okay...

you need to make the robot move a LOT faster, and is it diffucult to allow diagonal movement? I think this has great potential, it just needs some moderate tweaks

point and click

This game would have been better if you made it simply a point and click, instead of forcing the robot to restart at the center and move to the number square.

ok...

it was ok...it could use some imporovments, making everything a button and only making the right answers do anything, and just making it a storyline instead of making that walking part...but i gave it a passing grade ;)

Movement is....

kinda strange the robot jerks around when moving, it moves so slow. After I finally found 1 I beat it and then it took me all the way to the center of the map, then I was supposed to walk all the way back to 2. That is not so good. Also the map is all green with some grid lines, You should add something to make it nicer looking. This game needs a lot of work IMO... Sorry for a 2 but it needs work