Cool game
The upgrades give it a nice replay value, and the overall gameplay is nice and captivating. A nice game to play.
Cool game
The upgrades give it a nice replay value, and the overall gameplay is nice and captivating. A nice game to play.
well...
It's pretty good, that's mainly cause I like upgrading stuff, maybe you could make another one with shops that allow you to choose the parts that are useful with a bit random effects.
Nice laidback amusement.
It is nice and soothing, and challenging enough because the upgrade system is balanced just right. I would sometimes run into an error where the sub wouldn't go down even though i was pressing the button...
I thought too at first that it might be nicer if the oxygen ran out faster when you're down, but then realized that only works for scuba-diving, a submarine is maintained at 1 atmosphere (which is why a submarine can implode if it goes too deep)
Simple underwater exploration
Really liked this game, it challenge the player's ability to make fair judgement about what's the right course of upgrade to take in order to clear an entire underwater zone. Really fun to explore as well.
I do have to say that the graphics could be better. Not to start with the weird smiley face and the weird submarine design...the real underwater world itself is much more vast than those sand cubes that all the levels were limited with.
If it's possible to put coral reefs, wrecked ships, stone walls, water streams underground caves or medusa forests, why not make each level unique on it's own? See the scenaries in Ecco the dolphin for instance.
Really sweet
Cute little game, but loads of problems need sorting.
It's buggy - pearls and fish all vanish after your first dive. And I finished the game with 11 out ot 10 map pieces!
I didn't test it, but I guess that if you don't upgrade the hull but use your money on the engines and oxygen, you'll run out of money and won't be able to reach new sites. Give a "sell" option to avoid that.
Suggestion: make the oxygen run out faster at deeper depths (which it would do) and you can then design some maps which make use of that.
But a really nicely put together game that's calming and fun to play. And I like how it's non-linear in that you have to go to several sites to get the upgrades, then go back and finish them off.