cool
cool
cool
cool
Nice game
There is a thing that you should probably fix. If you "create" the spider and put it on the last spider-web no matter where you are, you get up to the roof to fight the crow.
Good to see something new from you
Still there are a bit things to fix, like after you examine an area, it can be hard to get back to the normal view. (examine a can for an item, after picking it up, it took a while to get out of the can). Overall, it's fun, & challenging
Nice
Enjoyed the game. Please do work on your English next time...
It could be much better
First off, massive lag. I don't know whether it's because the game is large, or if it's just that you crammed everything into one massive map.
Perhaps you would consider dividing the map up into floors? If you're worried about users leaving behind items, simply have the snail be able to move freely in between floors after having being there.
The massive lag is made worse by the excruciatingly slow cut-scenes. Too slow, and too many. Please let there be fewer animated cut scenes. It would be better if the cut scenes were replaced by a few comic book-style panels.
The item pickup system was also very bad. I'm guessing you wanted to make it look pretty by having the cursor move to the inventory with the items, but that's just more redundant animation. In addition to that, the name of each item when you pick it up is displayed in the upper left corner of the screen - pretty much as far away from the inventory as possible, AND covered up by the belugerin logo.
I can see you put a lot of effort into this game, but it would be very much easier on us, as the players, if you would consider how it feels to play the game.
That being said, the story and puzzles were okay for an escape game.