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Reviews for "T.V. Boy"

I hope you're open for some constructive feedback, cos i can see that a lot of work has gone into this.
- I feel like you need juicier movement - think of acceleration and inertia - and shooting. The muzzle flash of that base gun is confusing, the projectile is irritatingly slow, lacks punch. sound is one major reason for that. is it intentional that i have a lot of guns on number keys from the start?
- the level structure is an interesting touch, but map layouts have dead ends that make you (slowly) backtrack tediously. left-over enemies are not pointed out, i have no idea what to do and where to go at times.
but all that stuff can be fixed. keep it up, appreciate how you're going for something of your own here and kudos for what you achieved up to here.

funsomegames responds:

Thanks for the feedback. These are all great points.

I think adding some movement options would be nice, as it is right now it feels kinda sluggish walking everywhere. Also the maps are quite maze-like with a lot of dead ends, and I had to follow the homing rockets to sniff out the last survivors of a wave, which makes feel more like a treasure hunt rather than surviving a horde of enemies.
cool gaem tho

its ok

I love this and can't wait to see the full game

awwww really liked this ....really want to see more of it on here cant wait to see what is next great job keep up the good work