Bushido
*Revenge - 30 MP - Gains strength as the user's HP decreases.
*Drain - 30 MP - Drains a little HP. Most effective with the Blood Blade.
*Wind Slash - 40 MP - Targets all foes. Most effective with the Swift Brand
*Quake - 40 MP - Earth based attack. Most effective with the Stone Edge.
*Ice Berg - 50 MP - Ice based attack. Most effective with the Blizzard.
*Eruption - 50 MP - Fire based attack. Most effective with the Inferno.
*Unleash - 60 MP - Draws out the hidden power of the sword. Various effects depending of sword.
*Seiken - 70 MP - Holy based attack. Most effective with Heaven's Gate.
*Legend - 90 MP - Hits a foe with several powerful strikes.
Special
*NoLegs - 5 MP - A random item is used on a random party member. May occur randomly.
*Temper - 15 MP - Boosts Matt's Attack by 50%, decreases by 5% a turn.
*Protect - 25 MP - Boosts Party's Defense by 50%, decreases by 5% a turn.
*Air Strike - 50 MP - Strikes either all foes with smaller bombs or one foe with a large bomb. This attack is unaffected by stat changes.
*Screamer - 75 MP - Deals Magic damage to all enemies and decreases their Magic Power and Magic Defense by 20%. Can be used twice to increase it to 40%. Most effective with the Anarchy.
*Power Metal - 100 MP - Damages all enemies and restores health to the party.Most effective with Razorback.
Swords
*Heaven's Gate: Atk +10% Def +10% Matk +10% Mdef +10%. Boosts the power of Seiken. Adds Holy element to certain attacks. Unleash inflicts blindness.
*Rune Blade: Atk -30% Matk +10% Evade +10%. Drains MP from foes. Unleash inflicts seal.
*Blood Blade: Def +10% Mdef +10% Evade +10%. Drains HP when hits. Boosts Drain and unleash debuffs the enemy.
*Stone Edge: Atk +20% Def +40% Matk -10% Mdef +20% Accuracy -10% Evade -20%. Boosts the power of Quake. Unleash lowers the defense.
*Inferno: Atk +10% Matk +20% Mdef +10% Evade +10%. Adds Fire element to certain attacks. Boosts the power of Eruption. Unleash lowers the magic defense.
*Blizzard: Atk +30% Def +10% Matk +20% Mdef +10% Accuracy -10% Evade -10%. Adds Ice element to physical attacks. Boosts Ice Berg. Unleash stuns the enemy.
*Black Fang: Atk +10% Def +10% Accuracy +10% Evade +10%. Adds Poison element to attacks and poisons foes. Unleash inflicts a poison 5 times stronger.
*Swift Brand: Accuracy +30% Evade +30%. Adds Wind element to attacks. Boosts Windslash. Unleash lowers the attack.
*Anarchy: Atk +30%. Adds Dark element to attacks and slightly lowers the foes' attack. Boosts Screamer. Unleash debuffs the enemy.
*Soul Eater: Atk +60% Def -30% Matk -30% Mdef -30%. Unleash does massive damage.
*Razorback: Atk +20% Matk +30% Accuracy -10%. Boosts Power Metal. Unleash lowers the magic.
White Magic
*Purify - 10 MP - Heals Poison, Stun, Blind and Seal status ailments of both members.
*Heal - 20 MP - Heals one player.
*Barrier - 30 MP - Boosts Party's Magic Defense by 60%, decreases by 5% a turn.
*Flare - 50 MP - Blinds all foes.
*Healmore - 70 MP - Heals both players.
*Revive - 90 MP - Revives one player with more health than with an item. Used on a living character gives the Auto-life status.
*Judgement - 100 MP - Deals Heavy Holy Damage to one foe, while healing user. May debuff the foe.
Black Magic
*Lucky Star - 20 MP - Deals Random Damage.
*Fireball - 40 MP - Hits one foe with moderate Fire damage. May lower the target's Magic Defense.
*Glacier - 40 MP - Hits one foe with moderate Ice damage.
*Thunderbolt - 40 MP - Hits one foe with moderate Electric Damage.May stun the target.
*Toxic - 40 MP - Poisons the target.
*Syphon - 60 MP - Targets all foes. Seals their magic and special abilities. *Pulsar - 100 MP - Deals heavy nonelemental damage to all enemies.
Summon
*Scanbot - 30 MP - Scans a foe and returns with info on their weaknesses, HP, and other stats.
*Slime Bunny - 50 MP - Gives the party regen status and makes them regenerate health for a few turns.
*Beholder - 70 MP - Hits all foes and lowers their defense. Has an alternate attack.
*Meow Meow - 100 MP - Attacks all foes with massive Physical damage. He can do double damage and hit the party.
*Ion - 200 MP - ?. Obtained later in the game.
Medal Guide
*There is a medal for killing each boss and for beating the game on each difficulty level. These should be self explanatory.
*Overkill: Deal 99,999 damage in one blow. Best to use the Soul Eater, and attack a spirit right after Nat's Limit break.
*Sword Master: Try out all swords. Even though you start with Heaven's Gate, you still need to switch to it again to get the medal. You don't have to attack or anything, you just have to get credit for switching to it. Best done on the first wave when there is only one kitten.
*Beast Master: Scan all foes.
*Max Radiation: Use the Ion summon, you get it once you beat Guardian.
*Invincible: Survive with 1 HP. Get the skill "Survivor" on Matt to get this easily.
*Noob: Kill yourself: Use Ion with low health on your characters. Easy enough.
*Minigamers 1-3: More detail in the Minigame section.
*Battle Cat: Summon NoLegs. You get this for getting NoLegs to use the bomb or sword attack, The easiest way to do this would be to get the "Battle Cat" ability.
*Oblivion: Get hit by a nuke. Ouch.
General Tips
*The best upgrades are often the ones that trigger random attacks or counters since they really help you a lot and might change the tide of battle.
*Use AirStrike a lot since it hurts every single enemy in the game and deals a lot of damage.
*Watch out when using the Ion Cannon... use it ONLY when you are certain that your opponent won't kill you (AutoLife) or is dead by the next turn.
*Also watch out because the Kitty summon has a chance of damaging your party.
*The best sword to use as a main weapon is the Rune Blade since it lets you spam your special attacks without having to worry about MP. You may have to be more careful on Epic though, l would suggest using different swords on that difficulty.
*If you are feeling confident get the upgrade that gives an MP boost chance to the other swords...
*Also, if you're really desperate for MP for the mage you might want to get an upgrade that lets you absorb 100-150 MP from your enemy with a normal attack...
*Be sure to know which sword to use as a main weapon...every sword needs a different playstyle and might need different upgrades (if you have the Razorback as a main "sword" get some Power Metal upgrades).
*Use the Slime Bunny when you cannot afford to lose a turn for minor healing (2000-3000 HP).
*Syphon any enemy that has a particularly annoying special attack.
*Stack Poison for extreme damage.
*If your enemy has 2 or more weaknesses combine them for maximum damage.
*On Epic mode focus on survival, but if you saved your game recently you might want to experiment a bit.
*If you lose more than 3 times for the same reason, a change of tactic might be in order.
*Use the Warrior's Limit Break combined with the Rune Blade for a maximum MP charge...use the Soul Eater combined with some buffs for unreal damage.
*Make sure you sell any items that you don't want when you visit the shop.
*Do spend all your MP before a checkpoint. Do not waste any mana potions before a checkpoint unless you really need them.