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Warhammer 40.000 Crew

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Response to Warhammer 40.000 Crew 2006-02-07 20:19:20


the grey knights in power armor arnt that tough, they need numbers.
BUT, bet no one has anything bad to say about the terminators eh? One day my friends brother desided to start imperial guard, and was talking about how tought they are because he doesnt realize the 'fodder' factor required in IG. so i put one terminator (56 pts) against two units of regulars. he finally won, but look how badly out numbered he had to be to lose.
and another time i played with my brother using the enormous chaos army. He blood raged a FULL squad of khorne berzerkers (20) against about five grey knight terms. a few high piched bloody squeks later my unit carved right thu them with one loss.
mean while my nine power armor knights got blown away by two squads of havocs full of lascannons, that just wasnt fair, they didnt even have cover.

Response to Warhammer 40.000 Crew 2006-02-08 05:19:37


Not all Guard organisations rely on the "fodder-factor". Imperial Guard jungle fighters in a dense forest or jungle board can easily wipe out foes many times their number. Call it evil, call it stupid, I prefer to call it specializing a force for the right scenario.

As for the GK's being killed by the lascannons thing: Not fair? It's called fire superiority. Though others call it "cheese" or "rape". Nowhere in the rules does it state that you may not field more then X number of that weapon. GW hope to factor in something called "common sense". Which sadly, most feckers I've played against lack.


Ah great, just what we need!

http://brookm.deviantart.com/

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Response to Warhammer 40.000 Crew 2006-02-08 18:56:17


At 2/8/06 05:19 AM, Lieutenant_Brookman wrote: Not all Guard organisations rely on the "fodder-factor". Imperial Guard jungle fighters in a dense forest or jungle board can easily wipe out foes many times their number. Call it evil, call it stupid, I prefer to call it specializing a force for the right scenario.

As for the GK's being killed by the lascannons thing: Not fair? It's called fire superiority. Though others call it "cheese" or "rape". Nowhere in the rules does it state that you may not field more then X number of that weapon. GW hope to factor in something called "common sense". Which sadly, most feckers I've played against lack.

Their still in the stage of pressing imperial bombardment to weaken the enemy but we all know that this tactic is proved useless with the energy shields they have. W40K Tech has alloved both sides to halt and slow down mortar and orbital relay bombardments so I figure they could at least flank the enemy or perhaps develop a new weapon to cancel out the field itself. Even after 40 milleniums we still don't know how to fight properly. Oh well.


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Response to Warhammer 40.000 Crew 2006-02-08 19:00:10


At 2/7/06 06:32 PM, Chibi_Overlord wrote: -_- Well looks like there already was a warhammer crew owell C8
So who wants to make a collab?
Any one?!

Sure. I'll do voices if you need them. But in the art department I lack any value less than a stick figure but voices I can help you out with. Sounds like a good idea. Sorry for the double post


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Response to Warhammer 40.000 Crew 2006-02-09 12:31:18


My just started 40K he's going to play space wolves. But he is very noobish, so can someone post some advice for him before he does something wrong please?


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Response to Warhammer 40.000 Crew 2006-02-09 14:02:24


ahaha XD Space wolves
dude go blood angels
well it depends where you live cuz you want to either be indepentent or be part of your stores army here on the east coast we are blood angels
so I say you otta go chaos cuz you can have some soace wolves in chaos or us blood angels cuz we all have the furioso charge thing let me say that agian ALL!
Or go space wolves and have blood angels as an allie

Response to Warhammer 40.000 Crew 2006-02-09 18:12:16


At 2/9/06 12:31 PM, Orcinator wrote: My just started 40K he's going to play space wolves. But he is very noobish, so can someone post some advice for him before he does something wrong please?

SHIT what I meant to write was
My FRIEND just started 40K he's going to play space wolves. But he is very noobish, so can someone post some advice for him before he does something wrong please?

Also I wont advise him to get Blood Angels because I dont think that furious charge is that great and because I beat a guy who played BA for 3 years 3 times in a row and he didnt beat me yet.

Click here to see my army


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Response to Warhammer 40.000 Crew 2006-02-09 19:16:40


I found the Ultramarines to be a solid chapter but the Space Wolves do lack in certain areas in some cases should seem necessary. Then again every chapter has their weakness its important to analyses and compare between different chapters. Strategy is man's closest ally.


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Response to Warhammer 40.000 Crew 2006-02-10 06:16:59


brookman that was the first time i played gretyknights, my first battle as a daemonhunter, i had no idea how greyknights performed in battle, i seriously over estimated the power armor knights, they got mowed down by some serious lascannon shit.
ill be sure to send them in mass numbers and in a chimera to meet the mass from now on, but im still working on the HQ

Response to Warhammer 40.000 Crew 2006-02-10 17:40:38


Day 3 I have been pinned down in the same area and Im sick of it. Orks have hamered my position with Nobz and tank bustas which have halted my progress in the valley. I have managed to halt their advance at the river side but I can only hold them there for so long. Dreadnoughts have been the only thing thast been keeping me alive as I am able to reinforce their position with the pod drop ability. Right now we're forced into a stalemate.


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Response to Warhammer 40.000 Crew 2006-02-12 21:20:10


this question was on my mind for a very long time
I was wondering if any of you know the exact or near exact scale of 40K to battlefleet gothic


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Response to Warhammer 40.000 Crew 2006-02-13 09:49:20


At 2/12/06 09:20 PM, Orcinator wrote: this question was on my mind for a very long time
I was wondering if any of you know the exact or near exact scale of 40K to battlefleet gothic

Battlefleet gothic.hmm. Well this goes back to the 30K millenium when religoins just started to cultivate themsleves into a higher degress of worship and sacrafice. A sort of retracting into roman times with a more gritty feel. Taking the tone of war shaped itself into battlefield gothic.


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Response to Warhammer 40.000 Crew 2006-02-13 12:01:56


Hey...

I used to play at the battle bunker in memphis, Tn. But i had to move. I play Catachans.
I havent played in a while but im still interested.

Response to Warhammer 40.000 Crew 2006-02-13 19:58:05


At 2/13/06 09:49 AM, Warhammer_40K wrote:
At 2/12/06 09:20 PM, Orcinator wrote: this question was on my mind for a very long time
I was wondering if any of you know the exact or near exact scale of 40K to battlefleet gothic
Battlefleet gothic.hmm. Well this goes back to the 30K millenium when religoins just started to cultivate themsleves into a higher degress of worship and sacrafice. A sort of retracting into roman times with a more gritty feel. Taking the tone of war shaped itself into battlefield gothic.

I meant like in measuremements, because I want to try making an defence laser silo as scenery for 40K


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Response to Warhammer 40.000 Crew 2006-02-14 13:48:41


A laser defence silo? Cripes, i nearly made one in 40k scale but I threw away most of the polystyrene. If you want it to be realistic in size, you're looking a a Silo Base of at least 1'4" or more (unsure how to mark feet and inches, I'm a metric person) with a cannon maybe 2'6" long with a diameter of about 4"or more. (if you think thats too big, then remember that Thunder Hawks are tiny in BFG scale, if anything that is probably too small)

Response to Warhammer 40.000 Crew 2006-02-14 16:17:42


At 2/13/06 07:58 PM, Orcinator wrote:
I meant like in measuremements, because I want to try making an defence laser silo as scenery for 40K

Oh. Thats different. Believe someone already explained that so hope that helps.

Anyway the battle has been progressing. I've captured a requisition point but the artillery is killing me. every time I try to set up a base closer to the enemy I get a step closer but the waves keep on coming from 1 then two then 3 and it never ends thus I take a step back. I can't honestly say I've made a huge step but this battle is going to end one way or another.


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Response to Warhammer 40.000 Crew 2006-02-15 19:16:39


At 2/14/06 04:17 PM, Warhammer_40K wrote:
At 2/13/06 07:58 PM, Orcinator wrote:
I meant like in measuremements, because I want to try making an defence laser silo as scenery for 40K
Oh. Thats different. Believe someone already explained that so hope that helps.

not really because I dont want to look through 100 pages of posts


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Response to Warhammer 40.000 Crew 2006-02-16 20:38:27


At 2/15/06 07:16 PM, Orcinator wrote:
At 2/14/06 04:17 PM, Warhammer_40K wrote:
At 2/13/06 07:58 PM, Orcinator wrote:
I meant like in measuremements, because I want to try making an defence laser silo as scenery for 40K
Oh. Thats different. Believe someone already explained that so hope that helps.
not really because I dont want to look through 100 pages of posts

Thats an action no-one hear wishes to undertake. So...hmm. Well you can always google it or perhaps gameworkshops has something on it. I personally don't know much abotu it. Perhaps Lt. Brookman knows somethin of it. He's a very avid W40K strategist. Speaking to him might clear things up.


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Response to Warhammer 40.000 Crew 2006-02-17 05:41:11


I heard my name being uttered, then the matter must be grave indeed.

Remember, an Imperial capital ship is several kilometres long and space battles take place with the ships hundreds of kilometres away from one another. A defence silo could be anything, ranging from a small bunker where the control clusters and power generators are being housed right down to a a large underground complex with humongous doors that grind open when you need to redecorate some star or wish to polute your orbit with scrap metal.

As for exact scales, pffffff, good luck. 40k is done in a unrealistic scale. NO buts. Look at the basic human model. Hmmm, not realistic in proportions. But if I have to be honest, it's somewhere between 1:32 and 1:48. As for the Battlefleet Gothic ships, somewhere around 1:1400 or so.

All in all, it is up to the modeler that creates the terrain how to best represent an anti-ship defence laser.

P.S.

The upcoming Vostroyans are all over the internet.

Warhammer 40.000 Crew


Ah great, just what we need!

http://brookm.deviantart.com/

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Response to Warhammer 40.000 Crew 2006-02-17 05:46:23


Now, most people seem to hate their "Napoleon's Imperial Guard" look, but I simply adore it. I like the mish-mash of antique looking gasmasks, their fur hats, long coats, primitive yet sinister gasmasks and their mix of cuiras and chainmail armour.

For those that don't know yet, these are some of the models released this May as a new Imperial Guard regiment for the new cityfighting codex, namely "City of the Dead". Also slated for release then is a new Biovore and the Stalk tank.

I myself am going to use the Vostroyans as inducted Guardsmen for my Witch Hunters army, their baroque style along with purity seals and their gasmasks.


Ah great, just what we need!

http://brookm.deviantart.com/

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Response to Warhammer 40.000 Crew 2006-02-17 16:03:28


At 2/17/06 05:41 AM, Lieutenant_Brookman wrote:

::

P.S.

The upcoming Vostroyans are all over the internet.

They look polish...no? Nice hats. I can guarnteee you something liek that will get you killed one its not that hard to see and two well you've just mounted a rather large beaver hat on you so that must be somewhat uncomfortable.

I just finished Necropolis and the thing that bugs me the most is I can never get a clear image on what these hives look like. I can imagine they are immense but I can never quite get the picture straight at what these might resemble or how far they go down into the earth's core. Idea?


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Response to Warhammer 40.000 Crew 2006-02-17 16:10:35


ive never played 40k to expensive and complicated, i did play LOTR warhammer once or twice though


Thanks to Cagedsilhouette for my sig.

R.I.P George Carlin, 1937-2008

R.I.P Dimebag Darrell, 1966-2004

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Response to Warhammer 40.000 Crew 2006-02-17 17:07:20


Can I join?
I read one of the Warhammer 40,000 comics!!!

Response to Warhammer 40.000 Crew 2006-02-17 19:52:00


At 2/17/06 05:07 PM, -Fierce_Deity_Link- wrote: Can I join?
I read one of the Warhammer 40,000 comics!!!

sure I guess, do you have an army?


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Response to Warhammer 40.000 Crew 2006-02-17 19:53:00


Why do I need an army?
I'll have Elves!

Response to Warhammer 40.000 Crew 2006-02-18 12:23:50


For a good idea on how a Hive looks like from the outside, go the the Specialist Games section of the GW site, then to the Necromunda section, there you download the rulesbook and on the first page you'll get a nice image of Hive Primus.

As for the Vostroyans, they are based of the Imperial Guard that Napoleon used during his years conquering Europe. For the stupid, Napoleon is French and his Imperial Guard were the elite units.


Ah great, just what we need!

http://brookm.deviantart.com/

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Response to Warhammer 40.000 Crew 2006-02-18 14:59:54


At 2/18/06 12:23 PM, Lieutenant_Brookman wrote: For a good idea on how a Hive looks like from the outside, go the the Specialist Games section of the GW site, then to the Necromunda section, there you download the rulesbook and on the first page you'll get a nice image of Hive Primus.

Thats pretty intense

As for the Vostroyans, they are based of the Imperial Guard that Napoleon used during his years conquering Europe. For the stupid, Napoleon is French and his Imperial Guard were the elite units.

Guess we base a lot of things off of history army untis. But how they came up with the dreadnought just plain baffles me for someone to think " any of you guys wonder what would happen if we stood a tank rightside up and put arms on it?" I mean who thinks like that? That will remain a mystery to me.


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Response to Warhammer 40.000 Crew 2006-02-18 15:36:40


At 2/17/06 05:41 AM, Lieutenant_Brookman wrote:

:... As for the Battlefleet Gothic ships, somewhere around 1:1400 or so.
That's a litte small, at that scale, 1cm on a ship model would translate into 14m in real life.
When you consider that according to the artwork GW were Pumping out in the run-up to it (got quite a few pre-BFG white dwarfs) the average torpedo in BFG has a diameter roughly equal to the height of a 3-storey house! Translate that upwards via the number of Torpedoes the ships carry and the size of the lauching holes (those little holes in the side) and suddenly the scale of the ships becomes terrifying.

Response to Warhammer 40.000 Crew 2006-02-19 12:36:33


Welp, remember that the plasma torpedoes are really big. I remember a classic image of thousands of slaves pulling chains just to get one of these cathedral sized missiles loaded into a tube.

Dreadnoughts started out as just bi-pedal robots, but somewhere along the introduction of the 2nd edition they became the sarcophagus' of death we see today. Even though I am not a Marine player, a Dreadnought remains one of those 40k things that I just need to build once in my hobby carreer.


Ah great, just what we need!

http://brookm.deviantart.com/

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Response to Warhammer 40.000 Crew 2006-02-19 14:55:28


At 2/19/06 12:36 PM, Lieutenant_Brookman wrote:

Dreadnoughts started out as just bi-pedal robots, but somewhere along the introduction of the 2nd edition they became the sarcophagus' of death we see today. Even though I am not a Marine player, a Dreadnought remains one of those 40k things that I just need to build once in my hobby carreer.

They're fun to build and it gets even better when you play as them. Its too bad they can't do that with most of the imperial guard, transfer their body's to harvest the machine spirit into a Dreadnought but I guess thats a time consuming and expensive process.

Oh and I never found this out but I'm sure you know of it. Do you know what they use as money in the 40K era? Never quite been able to figure that out. I'd assume credits.


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