wow...
INCREDIBLY glitchy. and I didnt event finish the tutorial.
-try tapping the walk keys. GLITCH GLITCH GLITCH. needs work.
-enemys do not fire while alive, but they do fire while they are dead. not a good thing
-elevators = nonfunctional. as in, not event remotely functional. they transcend functionality.
-the firing is choppy. like, REALLY choppy.
-animations are good-- IF they worked as intended. good art, but bad code.
-whatever copyrights robokill has-- which im sure it does, since you have to pay for it-- this definitely violates them. congrats on getting yourself in legal trouble.
-lag. and I have a GOOD computer. your code REALLY needs work.
OVERALL:
+0 points for implementation
-2 points for bugs
+5 points for art
-5 points for bad art implementation
+0 points for gameplay- or to be more precise, the lack thereof (it really IS that unplayable)
+2 points because I cant give you negative stars
OVERALL:
0 points. congrats on your giant waste of time. (not mine, YOURS. think twice before stealing somebody's ideas. and if you do, at least steal them WELL.)