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Reviews for "Super Switcher"

Good and hard

It probably would have been a more fun game if it had just been a little easier to get those stupid medals. It really annoys me when you have to start all over with the multilayer thing to get up to 25. It still intrigued me as it went on as it was pretty original. I had no idea I could even lose that way as there were a few times where I lost and had no idea why. For doing nothing but changing levers, it sure got hard of course. The graphics were nice and it was kind of interesting to see the effects each of the orbs had.

Fantastic

Another fantastic game on newgrounds!
Congrats author!

Great game

This game was very addicting for the main reason is it took so long to get points and it had high medal standards such as 50,000 points and other difficult tasks but it was a real fun game with a basic yet entertaining concept and i loved the animation too,overall i enjoyed this game very much and will definitely play this game again some time. =)

Zoete responds:

Thanks. I'm very glad you liked it :)

Simple and boring.

The gameplay itself is very boring. There is no difficulty in this game. There is no challenge. Any map with only 2 gates can be beaten very easily. And the map with 3 gates is almost as easy. Going through this whole game until the last level without losing your multiplier is extremely easy.

The only "hard" level in this game is the last level, and it's so simple, actually losing on it is almost impossible, since you only lose lives for hitting a bomb.

There is very little fun to be had in this game. No power-ups, points mean nothing, and as I said, there is no possible way to lose. Each level is a repeat of itself.

Being able to play through the games as many times as you want without your points resetting makes the game way too easy as well. You can do horrible, but if you're willing to invest the time, it's all good. Which zaps more of the "skill" needed to play this out of the game.

The times for the last levels are horribly long. And many times, I'm waiting for it to just be over.

You've made improvements to the game, and for that, you get a point. But you didn't do anything for this game to be challenging. Such as a fast 3 gate level. That would be very difficult. But it doesn't exist. The last levels all involve a single gate. Which makes the last levels a joke.

The rank system is extremely bad. 500 balls per rank. Which only add a single multiplier. To obtain the top rank, you need to get 5,000 white balls, AND not miss the rank ball. That's 3 plays. You can obtain the top score medal in a single play though. What is the point of that?

I suggest lowering the amount of balls needed per rank or have the rank awarded to you directly. Something to make it fit somehow. Because if a top score medal can be earned in a single game, and a medal that helps improve your game can only be earned in at least 2 games, what is the point?

I'm not sure what you can do to improve this game, but it needs improvement. Add more balls that take a life from you. Such as one that if it passes a gate, takes a life, instead of kills you instantly. Maybe balls that are worth double the points, instead of a rare 500 point ball. Make it so you can't play an endless amount of times, because that cheapens the game's score system and the medals.

This game has very little replay due to the type of game it is, but it can be improved upon.

If you ever want to make a good game and give it medals, do so. But don't make a bad game and have people play it 4 times in a row to get a single medal. Especially when there is no difficulty or fun in the game and the medal order is broken. It's a slow painful grind where the only thing you have to do is beg a higher power for it to be over soon.

Simple fun, but for only one day

This game has it where it counts: it's easy to play and hard to master, but what disappoints me is that I lack any kind of reason to ever come back to it. On my last run through the game, I picked up pretty much every achievement, and considering that normal is the only mode I can play on, there's really nothing for me to come back to.

Some people might disagree, but the last two stages ended up being my favorites. I wish there had at least been some way to re-visit those two for fun instead of having to trudge through the rest of the game just to get to them. What really would have been nice were more modes. An endless game that got harder as you went (with a separate leaderboard, of course), a "flawless" mode where you couldn't even hit a single + ball or let a single - ball pass, and maybe even a super-hard level for those who beat all the normal ones are standard in a lot of other games, and would have been highly appreciated here.

Also, I'd like to point out that there are a couple glitches in your game. Especially in the later levels, I began to notice that some dots disappear before they even get to the paddle. Considering the affected dots were rarely ever something bad, it felt like I was being robbed of points for no good reason. It's small, but it's still annoying. Also, I'm not sure if you're aware, but if I press the button enough while being frozen, I can still move even when the effect is in place. I suggest you fix that. That's a MAJOR bug when one of your power-downs doesn't work.

Altogether, his is a fun little package that's good for an hour or two, but considering that I can see everything there is in the game in that time, I end up not taking a whole lot from the experience. Something can still be easy to pick up and play and still provide hours, if not days of enjoyment, so try to make your next game a little more substantial. Good job.