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Reviews for "Super Switcher"

Medals while the game is under judgement. ?!!?

There are medals for this game although it is under judgment?!?!

Zoete responds:

I made the medals a while ago. They got approved before i submitted the game, so that's why it already had medals under judgment.

Fun but still has some bugs

Takes a couple games to get used to but don't give up. It is really fun once you get the hang of it but it still had two glitches I noticed. Multiplier would get stuck and the freeze-glitch still got me a couple times near the end. Overall fun game it play if you want to kill some time.

i enjoyed the game and the difficulty but

the multiplier freezing kinda ruins it

Zoete responds:

This is now fixed. The rank scale has also been changed, so it's a lot easier to achieve the Champion medal now. Thanks for your review.

Fun, but...

This was challenging in an addictive manner, but I have to subtract 2 points from my rating because whenever it's a "Game Over," you have to sit through the intro advertisements instead of just going back to the menu or simply immediately starting a new game. That's just -1, the other point is for the pause. I feel like the pause button is just a black screen with the word "PAUSE" superimposed over the still-active game, with only the clock stopped. You can hear falling objects hitting the gates, reaching the bottom, activating negative effects, etc. Other than these flaws, I enjoyed the game. Oh on one last note, those who want a mute button do have a point, if they don't feel like muting their computers.

Best regards,
Kkop

Well that was certainly an experience.

The last few levels were really exhausting, but I pulled through. I'm really not much of an action gamer, so for making it through every level, I'm feeling quite proud of myself right now. Enjoyable, great music, and all-around solid game.

Now then, on to complaints, because no game is immune to my pessimism:

* Gate-switching could get really confusing at times. If it were at all possible, I would appreciate having an option to rotate the field 90 degrees counterclockwise, so that the number keys match up with the gates, left to right.

* Freezing power-downs are more of a nuisance than they're meant to be in the last few levels, because more than likely, before the gate thaws, another will fall on you and reset the duration, with no way to stop it from happening. Lucky for me that I had a ton of lives and a devastating laser, or things would have gone south quickly. Also, I fear that it's entirely possible to be caught in an indefinitely long freezing barrage, with no hope to escape. Unless there was a hidden variable protecting me, I would implement a fail-safe to prevent that sort of thing.

* I was let down by the fact that my only reward for beating Level 12 was a loopback. I would have preferred a celebratory victory screen followed by a return to the main menu, to let my accomplishment sink in. Or at least, separate the game into a 12-level mode and an Endless mode.

Anyway, I think you've gotten enough criticism. Again, really, really great game. Tons of fun. Can't wait to see what you come up with next.

Zoete responds:

Thanks for your review! I'm glad that you liked my game. I'm glad that you gave some good criticism. It's nice to get good reviews like this. If you wonder what i am coming up next with, here is the link to a preview of the next game i am working on. I guess it will take a while until it is finished, but it looks pretty neat. Just visit www.zoete.com/teirtest.htm

Zoete