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Reviews for "Stitchland Conflict"

found a bug, and some other stuff xD

when the shield is still active at the end of a level, the shield energy will be drained if you start the next one - and drained at double speed if you really activate it :D

one of the soundtracks during the game is used in a flash "compilatoin" of mine i made with a friend (zholat, also on ng)
watch "brainstorming" to find out where the soundtrack is XD (dont be too demanding)

the game itself was good, had nice graphics, but was too easy.
a solution would be deleting the health packs - or at least the 100% ones - or turning their spawnrate down to 1 per lvl or something.
OR to make the base weapons cost money - the railgun is just too good to be free.

Exploit rapid click

WEREWOLF01 is right: rapidly clicking with the railgun (or the grenade lanucher) will allow you to fire speedily without overheating, although GL does eventually reload. But you do need to fix that :P otherwise great game, but howsabout a replay level option and maybe customizable robot?

Bit easy.

It was a good game, cool art, but too easy to beat, once you get the railgun theres really no challange to it. plus the grenade launcher makes the bosses pretty redundant.

Nice. :>

I'm not sure as yet if anyone has noticed this already, but I'll tell you anyway.
I got hold of the railgun at some point, and not much to my surprise, it was a slow fireing weapon that insta-kills. BUT:
1) I noticed that if i clicked really fast it fired at the mouse click speed.
And 2) It had infinite ammo :O

Now, this isn't really a problem, just a bit of an exploit, other than that, Really good job

Dude, Thumbs for raising ilipino pride!

Great game ^_^