Long Game, Great Atmosphere
[Allow me to defend this game....] This a great game, but it does require a long-term strategy. It's not something you can win on brute force - something which should be apparent from the large number of enemy planes you're supposed to shoot down, and the lack of detail about the fighting stats of the planes. Clearly, this is not a shooting game, but an extremely satisfying strategy.
I felt compelled to play with it for a while with the nice images (the silhouettes for the different areas were particularly evocative) and simple interface - a little reading of the tutorial goes a long way and the game is ultimately not that complicated. (Also, Spitfires are cool!)
I say all this as most people's given issues with it seem to revolve around how easily the planes are shot down. Without wishing to give too much away, with one trial run and reading the intelligence report, it can be deduced that generally it is unwise to send any planes out at all until you can be sure you outnumber the enemy.
Having played with the game for an hour or so, I have only achieved a single victory (and saved the Midlands, hurrah!) but it was REALLY SATISFYING - probably because I had to plan for it for so long. Sad as that is, in short, this game is rewarding! I await to see whether massive successful attack/defences are possible later in the game.
One possible flaw I can see is that I'm not sure what use it is building hurricanes, especially if you have accumulated a lot of scrap metal. An added layer of difficultly might be established perhaps if for example, each plane was given to be more effective against one of the German ones.
Nonetheless, I'm enjoying myself greatly. :)