00:00
00:00
Newgrounds Background Image Theme

OneCardPony just joined the crew!

We need you on the team, too.

Support Newgrounds and get tons of perks for just $2.99!

Create a Free Account and then..

Become a Supporter!

Reviews for "galactic hunter"

Mwah...

Not so very entertaining for a long while...

Not very challenging...

All you gotta do is make the first wall 2 walls of cannons and 3 walls of turrets and the enemies won't even touch you. Fun for a while, but then it gets kinda boring.

Crappy but still a good game

I think I can assume that this is the first game that you made, it is crappily designed is several areas and there are spelling errors everywhere. However this game has an interesting concept behind it, I think that you can make a 2.0 that is much, much better in many ways.

very good.

played this for a while, luckily got bored right at the end just before i died at round 39. I think my only complaint is that shields only block projectlies, not units, so things were passing straight through my shields then blowing up my turrets (perhaps give them a special ability next time to block units, everything else could be pass throughable, although this may effect the game massivly so i dont know if it would work.)
All in all good game with nice art style, although good first time hearing it the music got old and repetitive fast.

Kind of repetetive

Fun, but I got to round 60 pretty easily, and the whole waves getting harder but with the same enemies just hitting for more damage got kind of silly.

The shotgun is worthless, and I felt I was doing better with the double than with the triple, though that may have been a level thing. I'd change the shotgun to fire two shots straight ahead, one above the other.

I'd suggest not increasing the damage of an individual enemy, but rather have more of them. There also needs to be an end boss level, where one can win the game, say at around 50 or so.

That being said, I did sink an hour into it, so I got my fun out of it anyways.

Final score: 847300

Gadget field:
LTTTT
LTTTT
LTTTT
LTTTT
LTTTT