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Reviews for "Salary Scrapper"

Good concept but... BAD CONTROLS !

"SO PLEASE DONT GET BAD REVIEW AGAIN BECAUSE THE CONTROL" ?
But the controls are THE problem in this game. The idea of this employee who want claim his salary and escape the inflation is funny and original. Good point. But it's a lot complicated to jump in the plateforms, sometimes it's impossible (speed, small plateforms). Futhermore your only possibility to avoid the enemies it is the luck ! The system is to be revised to make a game of pleasant platform.

yea...

What sucks is that you can't move the character, it moves for you.
That makes the game really difficult for this reason. There's not much room for improvement, I mean I love the medals, but it's just, eh...
So yea.

OK in presentation, but needs tuning

The game is a one-button platformer, so I can't say it's a complicated game. The graphics are pretty clear and neat, the music is average - it's not Mozart, but it's not nerve-wreckingly annoying either. The presentation works pretty well. But the thing that bugs me (and quite a few others, it seems) is the control of the character.

To have the character constantly move with no way of controlling the direction other then letting him hit a ledge or a wall is an idea that is not really used in games, but doesn't really work to it's fullest in this game. Since the game is based on randomly generated platforms, I hit a situation more than once where I was facing an impossible jump with a platform out of reach and the inflation bar eating one floor below the platform I was on. It felt like the game just arbitrarily decided that "OK, you've had enough fun" and just ended the game.

The character speed felt pretty well tuned, except when there was a long stretch of a platform. In a few situations, I had no choice but to jump up on a platform, wait the character to slowly walk to one end of the screen, change direction, walk all the way back and jump on the platform above. With the inflation moving pretty quickly at 50k+, this is just like the game was slowing my progress for no good reason.

There could probably be some sort of mechanic to change the direction at will to give the player a fair chance, especially when the placement of the platforms cannot be guaranteed to be always in the favor of the player.

Overall, the game presentation is pretty cool. The platform generator and controls need something extra to make the game completely skill based and, consequentially, feel like a fair challenge.

Hard, but good

This was interesting to play because it's something most people can associate themselves with. I have a job myself and know how hard it is to progress and get raises. Granted, I'm only a dishwasher but it's more than what a lot of other people have around here. It does take a lot of time to get used to, particularly with how you can't jump at the wrong time. I never thought I'd be in a game like this where the rising stuff at the bottom would be the least hard thing.

It's funny how, when you die, you blow up and turn into these little brown chunks. I have no idea what they are, maybe dirt. It's great to see such quality graphics with how well everything moves. The enemies are pretty unexpected, given the rather mudane goal. The music is pretty nice and keeps up your spirit. It will take a couple plays to get the higher medals.

Nice game

But I need a hint for the secret medal...