This is a lovely game. I genuinely enjoyed the variety of enemies and the humorous text associated with most of them. I also enjoyed the shift in mood when reaching the third level - a purely humorous game would lack depth, but this one hints at thoughtfulness and personal insight. I have not yet attempted the Nethack Difficulty, but I look forward to it soon.
The variety and originality of the playable characters was also refreshing. Though among these, it seems that the Archer stands in a category of her own. I have unlocked most characters (not all, yet), and it seems that the Archer is the only one capable of replenishing her defence points - and, to top it off, to attack at the same time. This is important because it seems that winning a battle requires first destroying an enemy's set defence value before attacking HP. Of the playable characters I've unlocked and the enemies I've seen, none but the Archer had the ability to replenish defence. After offering a bit to Armon, the armour god, the Archer was nearly indestructible for as long as needed to pound away at other enemies' defence.
In other words, after moving to the second (green) level i took no damage except from counter-attacks, which were dealt by only a few enemy types. Defeating the major enemies at the end has so far been no problem whatsoever.
So, I will look forward to future development of this game, with the possible addition of new ranged classes (the Archer is the only one) and the addition of characters who can replenish defence (the Archer is the only one). At this point, the Archer stands in a character class truly of her own.