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Reviews for "Give Up"

Now this was a fun game. The challenge was pretty intense in the end. I didn't see my exact death count but I beat it at around 595 deaths in one playthrough. I don't know if the double route with invisible blocks was intentional but I found the top one a whole lot easier than the bottom staircase route. Besides that little note I think the only real thing to improve is have your death count/time show at the end of the credits. The game is so intense I never really found myself looking up there except at my death count occasionally.

After I beat the game I went back and tried to give up option just to see what would happen and I must admit, I lol'd. I have a never give up nature when it comes to my games and I set out to meet every goal, so there was no way that I'd stop trying. I could probably cut my death rate to half or even 2/3s if I did a second run now that I've been through the stages several times.

certainly not bad at all. i enjoyed the subtitles to an extent where i would die just to read it. the levels certainly got harder, creating a challenge. it is an all around good game and i would like to see more in the future.

I lost on floor 25, because the game stopped recognizing all of my keypresses when I was jumping. By which I mean some were registering, but others were not. We need a way to lower game quality or something, I think.

Beautifully simplistic platformer.
Super difficult and frustrating.

Seriously addicting because of the way the little robot continues to tell you to give up. The defiant voice in my head just keeps screaming back "FUCK YOU!"