It's a brilliant concept, but executed not to the same level.
It is a good game, especially one that hits deeply when you realize the intention of the difficulty. It's true to it's counterpart, and makes this game a beautiful remembrance of life's cruel way of dealing cards.
However, although it is a very strong and well performed message, this is still a game.
Gameplay can be executed in a number of ways, and being a medium of entertainment, there are parts of this game where it is nearly impossible to proceed with the disabilities.
Not impossible,
as parallel to the message,
but with barely surmountable extreme difficulty.
I love the intention and meaning behind this game. It's poignant and honest, and makes this game a special one in my mind.
For the gameplay, I will only remember it for it's imposed challenge. Nothing I didn't enjoy, but nothing I appreciated, either.
A game to showcase disabilities with suitable, well potential-realized settings would be in real life. Difficult and still hard-hitting, but not as extreme as being blind with lava pits and disappearing blocks or pinpoint accuracy with random spasms of movement.