Summed up my thoughts while playing:
overley long in a completely repetitive way
lacks a coherent story
level select hardest part
controls change between world select & day movement
review not worth finishing
do not play
Summed up my thoughts while playing:
overley long in a completely repetitive way
lacks a coherent story
level select hardest part
controls change between world select & day movement
review not worth finishing
do not play
Fair enough, but the repetition issss intentional, the story is very simple and pretty ham-handed...I don't really know how I can make it more obvious. Also the controls don't change..maybe I should try to make that more clear in the game
thanks for giving it a go anyway :b
Game is so slow and unresponsive, it's unplayable
Try playing it at a lower quality setting! Seems to work fine for me!
Boring, just really boring...
the storyline makes me think just "Who cares?"
Ha ha fair enough. Thanks for trying it out anyway!
I know what you're going for but I think it's been done better in many other games.
Sure, thanks for trying it out anyway!
This is kind of backward. I don't know if that is your message, but the game makes it seem like you think depressive people are counciously struggling to stay in a sad and depressive state. If you are depressed, its because you are deliberately and relentlessly dodging the goodies that fall on you daylong. Like what he want is to kill himself and you must actively avoid happy toughts all day so suicide finaly get to be the only remaining solution in his head.
"oh no! my skills at avoiding happiness weren't good enough. I failed at being depressive and suicidal. Game over"
It's more trying to say that you should seek help before it's too late. This is just a character in a story- it's not suppose to represent everyone's individual experience with something like this