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HelioBacter

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Author Comments

You're a cell inside of your human, and you need to protect your human from enemy viruses.


Tower defense game with teeth, and multiplayer.

(Full screen button on the title screen.)



Contributors:

HelperWesley, As Game And Sound Designer

ArtManOil, As Art Designer And Musician

___________________________________________________

This game was originally made for Ludum Dare 56.

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bons graficos e jofabilidade

Hmm, it seems like it could be a nice tower defense game: the graphics and theming are nice, and the whole aspect of having to set down a trigger for the traps was unique, I suppose. The foundation is there, potentially, but ultimately the game feels incredibly unfinished and rough, most likely due to game jam time limitations: missing attack feedback for the towers, the confusing and unintuitive nature of setting down eyeball triggers for traps instead of them just being automated like towers, the fact that it doesn't lock the cursor which results in scrolling for eyeball positions scrolls the browser window, and so on: there's just too many rough edges to this, and while you have my sympathy, I need to be honest in that I didn't have a good time here, unfortunately.

HelperWesley responds:

Totally fair. Not our best jam game to be honest, we regret some of the choices we made in the rush of the time limit. 😅

We made some fixes based on feedback from people since the jam ended, like the full screen button in the title screen, and auto-pick up for points at the end of waves, but the basic concept of the game is a little too far gone to bother updating more.

I couldn't understand how to play, but the art was really cool.

I filled literally the whole map with mortars and wanted to see what the highest achievable wave was but these coins are gonna blow up my pc (also the waves get very long).
Enemies aren't unique in any way so there's no need to be strategic, just buy mortars and win. I didn't use the teeth sprayer since it does way too little damage, didn't use the assault eye because it missed most shots and didn't use traps since they're not worth the money.
After every spawn point is revealed the game is basically over, so i don't see why it doesn't have a little win screen or something.

Actual towers are way too expensive and do way too little damage to be useful. Also doesn't take exclusive control of the mouse cursor which makes it very annoying to try and scroll to change the trap triggers.

Credits & Info

Views
4,356
Faves:
34
Votes
117
Score
3.58 / 5.00

Uploaded
Oct 21, 2024
7:46 PM EDT