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Reviews for "Halloween Reprisal"

a good game but i didn't like gameplay

-GOOD-
the graphics and animation was great in this flash! i loved the backgrounds. the music was fitting and a good choice for this game. the story was pretty good, walk through town and kill people is pretty good. i also liked the difrent attacks you could use

-BAD-
well was i said i didn't realy like the gameplay. i think the attacks were hard to use you had to be a sertain distance away while walking and it was overall hard, i think a simple "A" punch "S" kick would be fine. i also didn't realy like how you walked backwards insted of turning around, this made it hard to attack someone who you missed. the other thing i noticed was that the kids you were killing coulden't do anything! i think some other monsters would be needed so that it gets less boring.

-OVERALL-
a good game but needs fixing up

Rammer responds:

to the good:
well...thanks :P

to the bad:
because the attacks are based on specific dying animations, you have to be a certain distance away, or else they get out of sync and it looks retarded. that's why i wrote in that tip in my author's comments: hold down the attack key you want to and walk around.
i asked Blaze several times for a turning-around sprite, but he never got around to doing it. just don't let the kids go past you ;)
like i said in my author's comments, the AI for the kids to ask for candy (and thus present conflict in the game) was taken out because it screwed everything up. it was either submit a broken game that has a little challenge, or submit a rather bugless game with no challenge, but still fun.
like i said to Rudy, adding more kid costumes would mean 7 more deaths per kid. we had 3 weeks or so to make this, and i feel we made the best use of that time.

thanks for the critique.

Was good...

Good animator - Bad coder.

It needs a lot of work on the coding part... The concept is good but it becoms boring after the first 20 kids... Because they don't attack you at all... Also, the character can't look back. It has to walk backwards...

Keep up the good work man.

Rammer responds:

i'm not a bad coder ):

not to excuse my rather lackluster coding, but this WAS a new type of game i coded. the AI got insanely complicated when asking for candy, so i had to take that out, hence the lack of challenge. we were also on a rather small deadline. i asked Blaze several times for a turning around sprite for the skeleton, but he was working on backgrounds and other things. he never got around to it.

good i guess.

i like the music and storyline and all...but it could be scarier. and when i tried to kill the children, the skeleton dude wouldnt kill them when i pressed the buttons. the game is great, but the gameplay is crappy. i would like to see more games made by you...you have a really good thing going on in your game making. =)
just please do a slightly better job next time. but other than it being repeative and stuff, nice job on the game.

Rammer responds:

the thing is, all the deaths aren't physics-drive or whatever. it's all animation, so i had to make sure they aligned well enough without getting too out-of-sync. i realize that i could have given a bigger range and kind of "snapped" the kids to the right position, though. it DOES work fine, it's just not very convenient.

Wasn't that great :\

The graphics weren't great, they were a bit shabby

The game was original, but poorly planned out.

There wasn't much variation in souds, and the music got annoying fast.

There was lots of violence, but the quality was lacking. The blood sucked.

Intearctivity was good, I mean, it IS a game.

Humor wasn't really there. Killing kids = funny, but not in your game.

Pros:
-good idea
-simple
-halloween them

Cons:
-shoddy graphics, especially the blood. Could use diferent children. More animation would have been nice too.
-crappy, if no, plot/idea/goal
-sounds were too repetative
-music was annoying

<3 Rai

Rammer responds:

i wish you would elaborate more on what you didn't like, instead of simply telling us what's wrong, tell us how to fix it. writing a good review with a bunch of things you found wrong in it doesn't make this a critique, but rather a list of things you didn't like about this.

what was bad about the graphics?

how was this poorly planned out?

music, understandable. i probably could have chosen a better song, but we were getting down to the wire here, so we didn't have much of a choice.

again, how did the blood suck? what's wrong with it? you need to be specific here. reviews are here to critique people, or motivate them. your review is obviously trying to be a critique, so why not help me out, here?

as for the humor, maybe killing kids wasn't supposed to be funny in the first place \:. but again, you are being vague. assuming we wanted it to be funny, why not tell us how to make it funny?

cons:
1) we didn't have much time. we were late as it is, animating 7 deaths for multiple children would have taken a lot more than the few weeks we had to work on this. however, you do raise a good point.

2) the plot was supposed to be a tongue-in-cheek kind of joke. i have a feeling your sense of humor is really out of whack.

3) again, understandable.

4) same as above.


if you could PM me with more specifics on why the blood sucked, how it was poorly planned out, how the graphics sucked, and how to make killing kids seem funny in this, i'd be very grateful.

thanks for not being a dick about this.

well i was glad he got back to his grave.

It lacked any challenge so I got bored after the 13th kill or so. That's what really killed it for me. Otherwise it was good and I would have enjoyed it more.

Rammer responds:

yeah, originally the kids were supposed to ask for candy, and once you run out of candy you die, but the AI was getting insanely complicated and confusing, and it was about 15 minutes before the deadline for the contest.

i'm disappointed in the 5, but thanks for giving it a critique.