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Reviews for "Protector IV"

hmm

graphic and music, ok

but its mega boring, very slow upgrades, always same attack, same looks, melee dont attack flyers [all other does] ano no pros and cons for achers/mages.. all is the same, no difference to chose between archers and mages.

good idea, but need to work harder, good graphic and musaic and all the stuff. but its very low joyfull

......Good concept, but needs improvement.

The graphics are good, gameplay fully functional, and controls are easy enough to figure out.

Main problems I see are:
1) During quests, wave difficulty will jump from not needing effort to Impossible.

2) Too much of the area is blocked off at the start of each quest, and you don't get enough gold during the quest to be able to do anything about it. (You've probably lost by the time you could.)

3) There is no way to equip items.

It's a good idea, and you impliment it well, but it just doesn't work well yet. Hope to see more.

I agree with the guy before me

With 3 games befor ethis one, this wwas kind of a let down. It wasn't what I expected at all. I'm giving this game a 5 of ten because I know that you can do alot better, I have nothing more to say.

poor

I seriously dislike this defence game. It seems more effort was put into story, and items, upgrades and traits (that have extremely little effect on the game), instead of actual gameplay, its very boring! they have the same lame attacks no matter what needlessly complex skill tree combination chosen. I mean, a skill tree for every tower/unit? Thats crazy, and they're so dam expencive; for the 3rd upgrade its I think 40 gold, for either 10% faster or 40% more damage, alternatively, u can get 100% damage and 100% faster for 25 gold, give or take. what kind of fucked up system is that? Why bother? I know theres a fairly strict limit on towers but the costs of the upgrades are way crazy to even think about prioritising upgrades over more towers. which, also ironically destroys all the complexity and, which is obvious, the attempt to create a million possibilities.

The ground is also needlessly limited, sometimes only 6 or 7 spots are available. and if the game is boring why would i spend so much time on it and the archmage sucks massive balls hes worse then the normal mage.

mehh

Its a good start for a tower defense game but have no good easy way to sell a tower then -5 points and 3/5